| Index: src/gpu/GrTextureAccess.cpp
|
| diff --git a/src/gpu/GrTextureAccess.cpp b/src/gpu/GrTextureAccess.cpp
|
| index 277c0e3833e798d094ebb157266af3a85d98523f..675bc207777b404e2682e91a5519899009560b7d 100644
|
| --- a/src/gpu/GrTextureAccess.cpp
|
| +++ b/src/gpu/GrTextureAccess.cpp
|
| @@ -17,22 +17,26 @@ GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& para
|
|
|
| GrTextureAccess::GrTextureAccess(GrTexture* texture,
|
| GrTextureParams::FilterMode filterMode,
|
| - SkShader::TileMode tileXAndY) {
|
| - this->reset(texture, filterMode, tileXAndY);
|
| + SkShader::TileMode tileXAndY,
|
| + GrShaderFlags visibility) {
|
| + this->reset(texture, filterMode, tileXAndY, visibility);
|
| }
|
|
|
| -
|
| void GrTextureAccess::reset(GrTexture* texture,
|
| - const GrTextureParams& params) {
|
| + const GrTextureParams& params,
|
| + GrShaderFlags visibility) {
|
| SkASSERT(texture);
|
| fTexture.set(SkRef(texture), kRead_GrIOType);
|
| fParams = params;
|
| + fVisibility = visibility;
|
| }
|
|
|
| void GrTextureAccess::reset(GrTexture* texture,
|
| GrTextureParams::FilterMode filterMode,
|
| - SkShader::TileMode tileXAndY) {
|
| + SkShader::TileMode tileXAndY,
|
| + GrShaderFlags visibility) {
|
| SkASSERT(texture);
|
| fTexture.set(SkRef(texture), kRead_GrIOType);
|
| fParams.reset(tileXAndY, filterMode);
|
| + fVisibility = visibility;
|
| }
|
|
|