| Index: include/gpu/GrTextureAccess.h
|
| diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
|
| index 124a75aabc065da64c9360592fb5cfeaaf8ca994..1b5de0ce99cc1f4e162820c03df288bce6f0f939 100644
|
| --- a/include/gpu/GrTextureAccess.h
|
| +++ b/include/gpu/GrTextureAccess.h
|
| @@ -29,20 +29,26 @@ public:
|
|
|
| explicit GrTextureAccess(GrTexture*,
|
| GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
|
| - SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
| + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode,
|
| + GrShaderFlags visibility = kFragment_GrShaderFlag);
|
|
|
| - void reset(GrTexture*, const GrTextureParams&);
|
| + void reset(GrTexture*, const GrTextureParams&,
|
| + GrShaderFlags visibility = kFragment_GrShaderFlag);
|
| void reset(GrTexture*,
|
| GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
|
| - SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
|
| + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode,
|
| + GrShaderFlags visibility = kFragment_GrShaderFlag);
|
|
|
| bool operator==(const GrTextureAccess& that) const {
|
| - return this->getTexture() == that.getTexture() && fParams == that.fParams;
|
| + return this->getTexture() == that.getTexture() &&
|
| + fParams == that.fParams &&
|
| + fVisibility == that.fVisibility;
|
| }
|
|
|
| bool operator!=(const GrTextureAccess& other) const { return !(*this == other); }
|
|
|
| GrTexture* getTexture() const { return fTexture.get(); }
|
| + GrShaderFlags getVisibility() const { return fVisibility; }
|
|
|
| /**
|
| * For internal use by GrProcessor.
|
| @@ -57,6 +63,7 @@ private:
|
|
|
| ProgramTexture fTexture;
|
| GrTextureParams fParams;
|
| + GrShaderFlags fVisibility;
|
|
|
| typedef SkNoncopyable INHERITED;
|
| };
|
|
|