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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTextureAccess_DEFINED | 8 #ifndef GrTextureAccess_DEFINED |
| 9 #define GrTextureAccess_DEFINED | 9 #define GrTextureAccess_DEFINED |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 public: | 22 public: |
| 23 /** | 23 /** |
| 24 * Must be initialized before adding to a GrProcessor's texture access list. | 24 * Must be initialized before adding to a GrProcessor's texture access list. |
| 25 */ | 25 */ |
| 26 GrTextureAccess(); | 26 GrTextureAccess(); |
| 27 | 27 |
| 28 GrTextureAccess(GrTexture*, const GrTextureParams&); | 28 GrTextureAccess(GrTexture*, const GrTextureParams&); |
| 29 | 29 |
| 30 explicit GrTextureAccess(GrTexture*, | 30 explicit GrTextureAccess(GrTexture*, |
| 31 GrTextureParams::FilterMode = GrTextureParams::kNon
e_FilterMode, | 31 GrTextureParams::FilterMode = GrTextureParams::kNon
e_FilterMode, |
| 32 SkShader::TileMode tileXAndY = SkShader::kClamp_Til
eMode); | 32 SkShader::TileMode tileXAndY = SkShader::kClamp_Til
eMode, |
| 33 GrShaderFlags visibility = kFragment_GrShaderFlag); |
| 33 | 34 |
| 34 void reset(GrTexture*, const GrTextureParams&); | 35 void reset(GrTexture*, const GrTextureParams&, |
| 36 GrShaderFlags visibility = kFragment_GrShaderFlag); |
| 35 void reset(GrTexture*, | 37 void reset(GrTexture*, |
| 36 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, | 38 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, |
| 37 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); | 39 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode, |
| 40 GrShaderFlags visibility = kFragment_GrShaderFlag); |
| 38 | 41 |
| 39 bool operator==(const GrTextureAccess& that) const { | 42 bool operator==(const GrTextureAccess& that) const { |
| 40 return this->getTexture() == that.getTexture() && fParams == that.fParam
s; | 43 return this->getTexture() == that.getTexture() && |
| 44 fParams == that.fParams && |
| 45 fVisibility == that.fVisibility; |
| 41 } | 46 } |
| 42 | 47 |
| 43 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe
r); } | 48 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe
r); } |
| 44 | 49 |
| 45 GrTexture* getTexture() const { return fTexture.get(); } | 50 GrTexture* getTexture() const { return fTexture.get(); } |
| 51 GrShaderFlags getVisibility() const { return fVisibility; } |
| 46 | 52 |
| 47 /** | 53 /** |
| 48 * For internal use by GrProcessor. | 54 * For internal use by GrProcessor. |
| 49 */ | 55 */ |
| 50 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } | 56 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } |
| 51 | 57 |
| 52 const GrTextureParams& getParams() const { return fParams; } | 58 const GrTextureParams& getParams() const { return fParams; } |
| 53 | 59 |
| 54 private: | 60 private: |
| 55 | 61 |
| 56 typedef GrTGpuResourceRef<GrTexture> ProgramTexture; | 62 typedef GrTGpuResourceRef<GrTexture> ProgramTexture; |
| 57 | 63 |
| 58 ProgramTexture fTexture; | 64 ProgramTexture fTexture; |
| 59 GrTextureParams fParams; | 65 GrTextureParams fParams; |
| 66 GrShaderFlags fVisibility; |
| 60 | 67 |
| 61 typedef SkNoncopyable INHERITED; | 68 typedef SkNoncopyable INHERITED; |
| 62 }; | 69 }; |
| 63 | 70 |
| 64 #endif | 71 #endif |
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