Index: content/renderer/media/media_stream_audio_level_calculator.h |
diff --git a/content/renderer/media/media_stream_audio_level_calculator.h b/content/renderer/media/media_stream_audio_level_calculator.h |
index f093ab43251fe39b55f9898c0c9abbe0a62d3a0f..e7d25cc5d548add19f02afa9b35796f20e0ca7ca 100644 |
--- a/content/renderer/media/media_stream_audio_level_calculator.h |
+++ b/content/renderer/media/media_stream_audio_level_calculator.h |
@@ -5,9 +5,7 @@ |
#ifndef CONTENT_RENDERER_MEDIA_MEDIA_STREAM_AUDIO_LEVEL_CALCULATOR_H_ |
#define CONTENT_RENDERER_MEDIA_MEDIA_STREAM_AUDIO_LEVEL_CALCULATOR_H_ |
-#include "base/memory/ref_counted.h" |
-#include "base/synchronization/lock.h" |
-#include "content/common/content_export.h" |
+#include "base/threading/thread_checker.h" |
namespace media { |
class AudioBus; |
@@ -15,49 +13,30 @@ |
namespace content { |
-// This class is used by the WebRtcAudioCapturer to calculate the level of the |
-// audio signal. And the audio level will be eventually used by the volume |
+// This class is used by the WebRtcLocalAudioTrack to calculate the level of |
+// the audio signal. And the audio level will be eventually used by the volume |
// animation UI. |
-// |
// The algorithm used by this class is the same as how it is done in |
// third_party/webrtc/voice_engine/level_indicator.cc. |
-class CONTENT_EXPORT MediaStreamAudioLevelCalculator { |
+class MediaStreamAudioLevelCalculator { |
public: |
- // Provides thread-safe access to the current signal level. This object is |
- // intended to be passed to modules running on other threads that poll for the |
- // current signal level. |
- class Level : public base::RefCountedThreadSafe<Level> { |
- public: |
- float GetCurrent() const; |
- |
- private: |
- friend class MediaStreamAudioLevelCalculator; |
- friend class base::RefCountedThreadSafe<Level>; |
- |
- Level(); |
- ~Level(); |
- |
- void Set(float level); |
- |
- mutable base::Lock lock_; |
- float level_; |
- }; |
- |
MediaStreamAudioLevelCalculator(); |
~MediaStreamAudioLevelCalculator(); |
- const scoped_refptr<Level>& level() const { return level_; } |
- |
- // Scans the audio signal in |audio_bus| and computes a new signal level |
- // exposed by Level. If |assume_nonzero_energy| is true, then a completely |
- // zero'ed-out |audio_bus| will be accounted for as having a very faint, |
- // non-zero level. |
- void Calculate(const media::AudioBus& audio_bus, bool assume_nonzero_energy); |
+ // Calculates the signal level of the audio data, returning the absolute value |
+ // of the amplitude of the signal. |
+ float Calculate(const media::AudioBus& audio_bus); |
private: |
+ // Used to DCHECK that the constructor and Calculate() are always called on |
+ // the same audio thread. Note that the destructor will be called on a |
+ // different thread, which can be either the main render thread or a new |
+ // audio thread where WebRtcLocalAudioTrack::OnSetFormat() is called. |
+ base::ThreadChecker thread_checker_; |
+ |
int counter_; |
float max_amplitude_; |
- const scoped_refptr<Level> level_; |
+ float level_; |
}; |
} // namespace content |