| Index: content/renderer/media/media_stream_audio_level_calculator.cc
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| diff --git a/content/renderer/media/media_stream_audio_level_calculator.cc b/content/renderer/media/media_stream_audio_level_calculator.cc
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| index 936dcf25c1fb1a66748d6b8e26b68dcf9639ea95..ad76a43dd2f6ad14125b5a92506990e1bbc34aaf 100644
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| --- a/content/renderer/media/media_stream_audio_level_calculator.cc
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| +++ b/content/renderer/media/media_stream_audio_level_calculator.cc
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| @@ -5,7 +5,6 @@
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|  #include "content/renderer/media/media_stream_audio_level_calculator.h"
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|  
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|  #include <cmath>
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| -#include <limits>
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|  
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|  #include "base/logging.h"
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|  #include "base/stl_util.h"
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| @@ -29,36 +28,23 @@
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|  
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|  }  // namespace
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|  
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| -MediaStreamAudioLevelCalculator::Level::Level() : level_(0.0f) {}
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| -
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| -MediaStreamAudioLevelCalculator::Level::~Level() {}
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| -
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| -float MediaStreamAudioLevelCalculator::Level::GetCurrent() const {
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| -  base::AutoLock auto_lock(lock_);
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| -  return level_;
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| +MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
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| +    : counter_(0),
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| +      max_amplitude_(0.0f),
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| +      level_(0.0f) {
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|  }
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|  
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| -void MediaStreamAudioLevelCalculator::Level::Set(float level) {
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| -  base::AutoLock auto_lock(lock_);
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| -  level_ = level;
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| +MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() {
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|  }
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|  
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| -MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
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| -    : counter_(0), max_amplitude_(0.0f), level_(new Level()) {}
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| -
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| -MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() {
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| -  level_->Set(0.0f);
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| -}
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| -
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| -void MediaStreamAudioLevelCalculator::Calculate(
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| -    const media::AudioBus& audio_bus,
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| -    bool assume_nonzero_energy) {
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| +float MediaStreamAudioLevelCalculator::Calculate(
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| +    const media::AudioBus& audio_bus) {
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| +  DCHECK(thread_checker_.CalledOnValidThread());
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|    // |level_| is updated every 10 callbacks. For the case where callback comes
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|    // every 10ms, |level_| will be updated approximately every 100ms.
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|    static const int kUpdateFrequency = 10;
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|  
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| -  float max =
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| -      assume_nonzero_energy ? 1.0f / std::numeric_limits<int16_t>::max() : 0.0f;
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| +  float max = 0.0f;
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|    for (int i = 0; i < audio_bus.channels(); ++i) {
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|      const float max_this_channel =
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|          MaxAmplitude(audio_bus.channel(i), audio_bus.frames());
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| @@ -68,8 +54,7 @@
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|    max_amplitude_ = std::max(max_amplitude_, max);
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|  
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|    if (counter_++ == kUpdateFrequency) {
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| -    // Clip the exposed signal level to make sure it is in the range [0.0,1.0].
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| -    level_->Set(std::min(1.0f, max_amplitude_));
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| +    level_ = max_amplitude_;
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|  
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|      // Decay the absolute maximum amplitude by 1/4.
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|      max_amplitude_ /= 4.0f;
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| @@ -77,6 +62,8 @@
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|      // Reset the counter.
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|      counter_ = 0;
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|    }
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| +
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| +  return level_;
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|  }
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|  
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|  }  // namespace content
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| 
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