Index: content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.cc |
diff --git a/content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.cc b/content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5fad9aa70ac113ff8eb275091618d72c3a0bae86 |
--- /dev/null |
+++ b/content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.cc |
@@ -0,0 +1,83 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
+ |
+#include "base/logging.h" |
+#include <android/native_window_jni.h> |
+ |
+namespace content { |
+ |
+GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
+ gfx::Size size, |
+ unsigned internalformat) |
+ : GpuMemoryBufferImpl(size, internalformat), |
+ texture_id_(0), |
+ native_window_(NULL), |
+ stride_(0), |
+ stride_updated_(false) {} |
+ |
+GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() {} |
+ |
+bool GpuMemoryBufferImplSurfaceTexture::Initialize( |
+ gfx::GpuMemoryBufferHandle handle) { |
+ texture_id_ = handle.texture_id; |
+ surface_texture_ = |
+ reinterpret_cast<gfx::SurfaceTexture*>(handle.surface_texture_handle); |
+ stride_ = GpuMemoryBufferImpl::GetStride(); |
+ return true; |
+} |
+ |
+void GpuMemoryBufferImplSurfaceTexture::setNativeWindow(ANativeWindow* window) { |
+ native_window_ = window; |
+ if (native_window_) { |
+ if (ANativeWindow_setBuffersGeometry(native_window_, |
+ size_.width(), |
+ size_.height(), |
+ WINDOW_FORMAT_RGBA_8888)) |
+ return; |
Hongbo Min
2014/03/18 06:10:03
Error log if ANativeWindow_setBuffersGeometry fail
|
+ } |
+} |
+ |
+void GpuMemoryBufferImplSurfaceTexture::Map(AccessMode mode, void** vaddr) { |
+ DCHECK(!mapped_); |
+ *vaddr = NULL; |
+ if (!native_window_) |
Hongbo Min
2014/03/18 06:10:03
Need to return if it is already mapped.
|
+ return; |
+ ANativeWindow_Buffer buffer; |
+ if (ANativeWindow_lock(native_window_, &buffer, 0)) |
Hongbo Min
2014/03/18 06:10:03
It may need to have a pair calling of ANativeWindo
|
+ return; |
+ |
+ *vaddr = reinterpret_cast<void*>(buffer.bits); |
+ stride_ = buffer.stride * 4; |
+ stride_updated_ = true; |
+ mapped_ = true; |
+} |
+ |
+uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { |
+ if (!stride_updated_) { |
+ LOG(WARNING) << "stride is not updated, a default stride is returned."; |
+ LOG(WARNING) << "stride is: " << stride_ << ", width is " << size_.width(); |
+ } |
+ return stride_; |
+} |
+ |
+void GpuMemoryBufferImplSurfaceTexture::Unmap() { |
+ DCHECK(mapped_); |
+ if (!native_window_) |
Hongbo Min
2014/03/18 06:10:03
Does it also need to return if 'mapped' is false?
|
+ return; |
+ ANativeWindow_unlockAndPost(native_window_); |
+ mapped_ = false; |
+} |
+ |
+gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
+ const { |
+ gfx::GpuMemoryBufferHandle handle; |
+ handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
+ handle.texture_id = texture_id_; |
+ handle.surface_texture_handle = reinterpret_cast<void*>(surface_texture_); |
+ return handle; |
+} |
+ |
+} // namespace content |