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Unified Diff: gm/composeshader.cpp

Issue 1776973003: partial switch over to sp usage of shaders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: move into lua container Created 4 years, 9 months ago
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Index: gm/composeshader.cpp
diff --git a/gm/composeshader.cpp b/gm/composeshader.cpp
index 2f3d99d36453f5ec586d83ef9819254f6471fa60..c43b443a07f0725c7358b753ac18a94c72ca8462 100644
--- a/gm/composeshader.cpp
+++ b/gm/composeshader.cpp
@@ -7,7 +7,6 @@
#include "gm.h"
-#include "SkBitmapProcShader.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
@@ -15,7 +14,7 @@
#include "SkString.h"
#include "SkXfermode.h"
-static SkShader* make_shader(SkXfermode::Mode mode) {
+static sk_sp<SkShader> make_shader(SkXfermode::Mode mode) {
SkPoint pts[2];
SkColor colors[2];
@@ -23,19 +22,17 @@ static SkShader* make_shader(SkXfermode::Mode mode) {
pts[1].set(SkIntToScalar(100), 0);
colors[0] = SK_ColorRED;
colors[1] = SK_ColorBLUE;
- SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, nullptr, 2,
- SkShader::kClamp_TileMode));
+ auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
pts[0].set(0, 0);
pts[1].set(0, SkIntToScalar(100));
colors[0] = SK_ColorBLACK;
colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
- SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, nullptr, 2,
- SkShader::kClamp_TileMode));
+ auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(mode));
- return SkShader::CreateComposeShader(shaderA, shaderB, xfer);
+ return SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB), xfer);
}
class ComposeShaderGM : public skiagm::GM {
@@ -44,10 +41,6 @@ public:
fShader = make_shader(SkXfermode::kDstIn_Mode);
}
- virtual ~ComposeShaderGM() {
- SkSafeUnref(fShader);
- }
-
protected:
SkString onShortName() override {
return SkString("composeshader");
@@ -58,9 +51,7 @@ protected:
}
void onDraw(SkCanvas* canvas) override {
-
SkPaint paint;
-
paint.setColor(SK_ColorGREEN);
canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
paint.setShader(fShader);
@@ -68,7 +59,7 @@ protected:
}
protected:
- SkShader* fShader;
+ sk_sp<SkShader> fShader;
private:
typedef GM INHERITED ;
@@ -88,9 +79,10 @@ protected:
}
void onDraw(SkCanvas* canvas) override {
- SkAutoTUnref<SkShader> shader0(make_shader(SkXfermode::kDstIn_Mode));
- SkAutoTUnref<SkShader> shader1(make_shader(SkXfermode::kSrcOver_Mode));
- SkShader* shaders[] = { shader0.get(), shader1.get() };
+ sk_sp<SkShader> shaders[] = {
+ make_shader(SkXfermode::kDstIn_Mode),
+ make_shader(SkXfermode::kSrcOver_Mode),
+ };
SkPaint paint;
paint.setColor(SK_ColorGREEN);
@@ -98,7 +90,6 @@ protected:
const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100);
for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
- SkShader* shader = shaders[y];
canvas->save();
for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
paint.setAlpha(0xFF);
@@ -106,7 +97,7 @@ protected:
canvas->drawRect(r, paint);
paint.setAlpha(alpha);
- paint.setShader(shader);
+ paint.setShader(shaders[y]);
canvas->drawRect(r, paint);
canvas->translate(r.width() + 5, 0);
@@ -148,25 +139,20 @@ static void draw_alpha8_bm(SkBitmap* bm, int length) {
}
// creates a linear gradient shader
-static SkShader* make_linear_gradient_shader(int length) {
+static sk_sp<SkShader> make_linear_gradient_shader(int length) {
SkPoint pts[2];
SkColor colors[2];
pts[0].set(0, 0);
pts[1].set(SkIntToScalar(length), 0);
colors[0] = SK_ColorBLUE;
colors[1] = SkColorSetARGB(0, 0, 0, 0xFF);
- return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
+ return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
}
class ComposeShaderBitmapGM : public skiagm::GM {
public:
ComposeShaderBitmapGM() {}
- ~ComposeShaderBitmapGM() {
- SkSafeUnref(fColorBitmapShader);
- SkSafeUnref(fAlpha8BitmapShader);
- SkSafeUnref(fLinearGradientShader);
- }
protected:
void onOnceBeforeDraw() override {
@@ -174,10 +160,10 @@ protected:
draw_alpha8_bm(&fAlpha8Bitmap, squareLength);
SkMatrix s;
s.reset();
- fColorBitmapShader = new SkBitmapProcShader(fColorBitmap, SkShader::kRepeat_TileMode,
- SkShader::kRepeat_TileMode, &s);
- fAlpha8BitmapShader = new SkBitmapProcShader(fAlpha8Bitmap, SkShader::kRepeat_TileMode,
- SkShader::kRepeat_TileMode, &s);
+ fColorBitmapShader = SkShader::MakeBitmapShader(fColorBitmap, SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode, &s);
+ fAlpha8BitmapShader = SkShader::MakeBitmapShader(fAlpha8Bitmap, SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode, &s);
fLinearGradientShader = make_linear_gradient_shader(squareLength);
}
@@ -192,16 +178,12 @@ protected:
void onDraw(SkCanvas* canvas) override {
SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kDstOver_Mode));
- // gradient should appear over color bitmap
- SkAutoTUnref<SkShader> shader0(SkShader::CreateComposeShader(fLinearGradientShader,
- fColorBitmapShader,
- xfer));
- // gradient should appear over alpha8 bitmap colorized by the paint color
- SkAutoTUnref<SkShader> shader1(SkShader::CreateComposeShader(fLinearGradientShader,
- fAlpha8BitmapShader,
- xfer));
-
- SkShader* shaders[] = { shader0.get(), shader1.get() };
+ sk_sp<SkShader> shaders[] = {
+ // gradient should appear over color bitmap
+ SkShader::MakeComposeShader(fLinearGradientShader, fColorBitmapShader, xfer),
+ // gradient should appear over alpha8 bitmap colorized by the paint color
+ SkShader::MakeComposeShader(fLinearGradientShader, fAlpha8BitmapShader, xfer),
+ };
SkPaint paint;
paint.setColor(SK_ColorYELLOW);
@@ -210,11 +192,10 @@ protected:
SkIntToScalar(squareLength));
for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
- SkShader* shader = shaders[y];
canvas->save();
for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
paint.setAlpha(alpha);
- paint.setShader(shader);
+ paint.setShader(shaders[y]);
canvas->drawRect(r, paint);
canvas->translate(r.width() + 5, 0);
@@ -234,9 +215,9 @@ private:
SkBitmap fColorBitmap;
SkBitmap fAlpha8Bitmap;
- SkShader* fColorBitmapShader{nullptr};
- SkShader* fAlpha8BitmapShader{nullptr};
- SkShader* fLinearGradientShader{nullptr};
+ sk_sp<SkShader> fColorBitmapShader;
+ sk_sp<SkShader> fAlpha8BitmapShader;
+ sk_sp<SkShader> fLinearGradientShader;
typedef GM INHERITED;
};
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