| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 | 9 |
| 10 #include "SkBitmapProcShader.h" | |
| 11 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 12 #include "SkGradientShader.h" | 11 #include "SkGradientShader.h" |
| 13 #include "SkGraphics.h" | 12 #include "SkGraphics.h" |
| 14 #include "SkShader.h" | 13 #include "SkShader.h" |
| 15 #include "SkString.h" | 14 #include "SkString.h" |
| 16 #include "SkXfermode.h" | 15 #include "SkXfermode.h" |
| 17 | 16 |
| 18 static SkShader* make_shader(SkXfermode::Mode mode) { | 17 static sk_sp<SkShader> make_shader(SkXfermode::Mode mode) { |
| 19 SkPoint pts[2]; | 18 SkPoint pts[2]; |
| 20 SkColor colors[2]; | 19 SkColor colors[2]; |
| 21 | 20 |
| 22 pts[0].set(0, 0); | 21 pts[0].set(0, 0); |
| 23 pts[1].set(SkIntToScalar(100), 0); | 22 pts[1].set(SkIntToScalar(100), 0); |
| 24 colors[0] = SK_ColorRED; | 23 colors[0] = SK_ColorRED; |
| 25 colors[1] = SK_ColorBLUE; | 24 colors[1] = SK_ColorBLUE; |
| 26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, n
ullptr, 2, | 25 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShade
r::kClamp_TileMode); |
| 27 SkShader::kCla
mp_TileMode)); | |
| 28 | 26 |
| 29 pts[0].set(0, 0); | 27 pts[0].set(0, 0); |
| 30 pts[1].set(0, SkIntToScalar(100)); | 28 pts[1].set(0, SkIntToScalar(100)); |
| 31 colors[0] = SK_ColorBLACK; | 29 colors[0] = SK_ColorBLACK; |
| 32 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); | 30 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); |
| 33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, n
ullptr, 2, | 31 auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShade
r::kClamp_TileMode); |
| 34 SkShader::kCla
mp_TileMode)); | |
| 35 | 32 |
| 36 SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(mode)); | 33 SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(mode)); |
| 37 | 34 |
| 38 return SkShader::CreateComposeShader(shaderA, shaderB, xfer); | 35 return SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB), x
fer); |
| 39 } | 36 } |
| 40 | 37 |
| 41 class ComposeShaderGM : public skiagm::GM { | 38 class ComposeShaderGM : public skiagm::GM { |
| 42 public: | 39 public: |
| 43 ComposeShaderGM() { | 40 ComposeShaderGM() { |
| 44 fShader = make_shader(SkXfermode::kDstIn_Mode); | 41 fShader = make_shader(SkXfermode::kDstIn_Mode); |
| 45 } | 42 } |
| 46 | 43 |
| 47 virtual ~ComposeShaderGM() { | |
| 48 SkSafeUnref(fShader); | |
| 49 } | |
| 50 | |
| 51 protected: | 44 protected: |
| 52 SkString onShortName() override { | 45 SkString onShortName() override { |
| 53 return SkString("composeshader"); | 46 return SkString("composeshader"); |
| 54 } | 47 } |
| 55 | 48 |
| 56 SkISize onISize() override { | 49 SkISize onISize() override { |
| 57 return SkISize::Make(120, 120); | 50 return SkISize::Make(120, 120); |
| 58 } | 51 } |
| 59 | 52 |
| 60 void onDraw(SkCanvas* canvas) override { | 53 void onDraw(SkCanvas* canvas) override { |
| 61 | |
| 62 SkPaint paint; | 54 SkPaint paint; |
| 63 | |
| 64 paint.setColor(SK_ColorGREEN); | 55 paint.setColor(SK_ColorGREEN); |
| 65 canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), pai
nt); | 56 canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), pai
nt); |
| 66 paint.setShader(fShader); | 57 paint.setShader(fShader); |
| 67 canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), pai
nt); | 58 canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), pai
nt); |
| 68 } | 59 } |
| 69 | 60 |
| 70 protected: | 61 protected: |
| 71 SkShader* fShader; | 62 sk_sp<SkShader> fShader; |
| 72 | 63 |
| 73 private: | 64 private: |
| 74 typedef GM INHERITED ; | 65 typedef GM INHERITED ; |
| 75 }; | 66 }; |
| 76 | 67 |
| 77 class ComposeShaderAlphaGM : public skiagm::GM { | 68 class ComposeShaderAlphaGM : public skiagm::GM { |
| 78 public: | 69 public: |
| 79 ComposeShaderAlphaGM() {} | 70 ComposeShaderAlphaGM() {} |
| 80 | 71 |
| 81 protected: | 72 protected: |
| 82 SkString onShortName() override { | 73 SkString onShortName() override { |
| 83 return SkString("composeshader_alpha"); | 74 return SkString("composeshader_alpha"); |
| 84 } | 75 } |
| 85 | 76 |
| 86 SkISize onISize() override { | 77 SkISize onISize() override { |
| 87 return SkISize::Make(750, 220); | 78 return SkISize::Make(750, 220); |
| 88 } | 79 } |
| 89 | 80 |
| 90 void onDraw(SkCanvas* canvas) override { | 81 void onDraw(SkCanvas* canvas) override { |
| 91 SkAutoTUnref<SkShader> shader0(make_shader(SkXfermode::kDstIn_Mode)); | 82 sk_sp<SkShader> shaders[] = { |
| 92 SkAutoTUnref<SkShader> shader1(make_shader(SkXfermode::kSrcOver_Mode)); | 83 make_shader(SkXfermode::kDstIn_Mode), |
| 93 SkShader* shaders[] = { shader0.get(), shader1.get() }; | 84 make_shader(SkXfermode::kSrcOver_Mode), |
| 85 }; |
| 94 | 86 |
| 95 SkPaint paint; | 87 SkPaint paint; |
| 96 paint.setColor(SK_ColorGREEN); | 88 paint.setColor(SK_ColorGREEN); |
| 97 | 89 |
| 98 const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100); | 90 const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100); |
| 99 | 91 |
| 100 for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) { | 92 for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) { |
| 101 SkShader* shader = shaders[y]; | |
| 102 canvas->save(); | 93 canvas->save(); |
| 103 for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { | 94 for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { |
| 104 paint.setAlpha(0xFF); | 95 paint.setAlpha(0xFF); |
| 105 paint.setShader(nullptr); | 96 paint.setShader(nullptr); |
| 106 canvas->drawRect(r, paint); | 97 canvas->drawRect(r, paint); |
| 107 | 98 |
| 108 paint.setAlpha(alpha); | 99 paint.setAlpha(alpha); |
| 109 paint.setShader(shader); | 100 paint.setShader(shaders[y]); |
| 110 canvas->drawRect(r, paint); | 101 canvas->drawRect(r, paint); |
| 111 | 102 |
| 112 canvas->translate(r.width() + 5, 0); | 103 canvas->translate(r.width() + 5, 0); |
| 113 } | 104 } |
| 114 canvas->restore(); | 105 canvas->restore(); |
| 115 canvas->translate(0, r.height() + 5); | 106 canvas->translate(0, r.height() + 5); |
| 116 } | 107 } |
| 117 } | 108 } |
| 118 | 109 |
| 119 private: | 110 private: |
| (...skipping 21 matching lines...) Expand all Loading... |
| 141 | 132 |
| 142 bm->allocPixels(SkImageInfo::MakeA8(length, length)); | 133 bm->allocPixels(SkImageInfo::MakeA8(length, length)); |
| 143 bm->eraseColor(SK_ColorTRANSPARENT); | 134 bm->eraseColor(SK_ColorTRANSPARENT); |
| 144 | 135 |
| 145 SkCanvas canvas(*bm); | 136 SkCanvas canvas(*bm); |
| 146 canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToS
calar(length/4), | 137 canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToS
calar(length/4), |
| 147 circlePaint); | 138 circlePaint); |
| 148 } | 139 } |
| 149 | 140 |
| 150 // creates a linear gradient shader | 141 // creates a linear gradient shader |
| 151 static SkShader* make_linear_gradient_shader(int length) { | 142 static sk_sp<SkShader> make_linear_gradient_shader(int length) { |
| 152 SkPoint pts[2]; | 143 SkPoint pts[2]; |
| 153 SkColor colors[2]; | 144 SkColor colors[2]; |
| 154 pts[0].set(0, 0); | 145 pts[0].set(0, 0); |
| 155 pts[1].set(SkIntToScalar(length), 0); | 146 pts[1].set(SkIntToScalar(length), 0); |
| 156 colors[0] = SK_ColorBLUE; | 147 colors[0] = SK_ColorBLUE; |
| 157 colors[1] = SkColorSetARGB(0, 0, 0, 0xFF); | 148 colors[1] = SkColorSetARGB(0, 0, 0, 0xFF); |
| 158 return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kCl
amp_TileMode); | 149 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClam
p_TileMode); |
| 159 } | 150 } |
| 160 | 151 |
| 161 | 152 |
| 162 class ComposeShaderBitmapGM : public skiagm::GM { | 153 class ComposeShaderBitmapGM : public skiagm::GM { |
| 163 public: | 154 public: |
| 164 ComposeShaderBitmapGM() {} | 155 ComposeShaderBitmapGM() {} |
| 165 ~ComposeShaderBitmapGM() { | |
| 166 SkSafeUnref(fColorBitmapShader); | |
| 167 SkSafeUnref(fAlpha8BitmapShader); | |
| 168 SkSafeUnref(fLinearGradientShader); | |
| 169 } | |
| 170 | 156 |
| 171 protected: | 157 protected: |
| 172 void onOnceBeforeDraw() override { | 158 void onOnceBeforeDraw() override { |
| 173 draw_color_bm(&fColorBitmap, squareLength); | 159 draw_color_bm(&fColorBitmap, squareLength); |
| 174 draw_alpha8_bm(&fAlpha8Bitmap, squareLength); | 160 draw_alpha8_bm(&fAlpha8Bitmap, squareLength); |
| 175 SkMatrix s; | 161 SkMatrix s; |
| 176 s.reset(); | 162 s.reset(); |
| 177 fColorBitmapShader = new SkBitmapProcShader(fColorBitmap, SkShader::kRep
eat_TileMode, | 163 fColorBitmapShader = SkShader::MakeBitmapShader(fColorBitmap, SkShader::
kRepeat_TileMode, |
| 178 SkShader::kRepeat_TileMode,
&s); | 164 SkShader::kRepeat_TileMo
de, &s); |
| 179 fAlpha8BitmapShader = new SkBitmapProcShader(fAlpha8Bitmap, SkShader::kR
epeat_TileMode, | 165 fAlpha8BitmapShader = SkShader::MakeBitmapShader(fAlpha8Bitmap, SkShader
::kRepeat_TileMode, |
| 180 SkShader::kRepeat_TileMode,
&s); | 166 SkShader::kRepeat_TileM
ode, &s); |
| 181 fLinearGradientShader = make_linear_gradient_shader(squareLength); | 167 fLinearGradientShader = make_linear_gradient_shader(squareLength); |
| 182 } | 168 } |
| 183 | 169 |
| 184 SkString onShortName() override { | 170 SkString onShortName() override { |
| 185 return SkString("composeshader_bitmap"); | 171 return SkString("composeshader_bitmap"); |
| 186 } | 172 } |
| 187 | 173 |
| 188 SkISize onISize() override { | 174 SkISize onISize() override { |
| 189 return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5)); | 175 return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5)); |
| 190 } | 176 } |
| 191 | 177 |
| 192 void onDraw(SkCanvas* canvas) override { | 178 void onDraw(SkCanvas* canvas) override { |
| 193 SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kDstOver_Mo
de)); | 179 SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kDstOver_Mo
de)); |
| 194 | 180 |
| 195 // gradient should appear over color bitmap | 181 sk_sp<SkShader> shaders[] = { |
| 196 SkAutoTUnref<SkShader> shader0(SkShader::CreateComposeShader(fLinearGrad
ientShader, | 182 // gradient should appear over color bitmap |
| 197 fColorBitmapShader, | 183 SkShader::MakeComposeShader(fLinearGradientShader, fColorBitmapShade
r, xfer), |
| 198 xfer)); | 184 // gradient should appear over alpha8 bitmap colorized by the paint
color |
| 199 // gradient should appear over alpha8 bitmap colorized by the paint colo
r | 185 SkShader::MakeComposeShader(fLinearGradientShader, fAlpha8BitmapShad
er, xfer), |
| 200 SkAutoTUnref<SkShader> shader1(SkShader::CreateComposeShader(fLinearGrad
ientShader, | 186 }; |
| 201 fAlpha8BitmapShader, | |
| 202 xfer)); | |
| 203 | |
| 204 SkShader* shaders[] = { shader0.get(), shader1.get() }; | |
| 205 | 187 |
| 206 SkPaint paint; | 188 SkPaint paint; |
| 207 paint.setColor(SK_ColorYELLOW); | 189 paint.setColor(SK_ColorYELLOW); |
| 208 | 190 |
| 209 const SkRect r = SkRect::MakeXYWH(0, 0, SkIntToScalar(squareLength), | 191 const SkRect r = SkRect::MakeXYWH(0, 0, SkIntToScalar(squareLength), |
| 210 SkIntToScalar(squareLength)); | 192 SkIntToScalar(squareLength)); |
| 211 | 193 |
| 212 for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) { | 194 for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) { |
| 213 SkShader* shader = shaders[y]; | |
| 214 canvas->save(); | 195 canvas->save(); |
| 215 for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { | 196 for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { |
| 216 paint.setAlpha(alpha); | 197 paint.setAlpha(alpha); |
| 217 paint.setShader(shader); | 198 paint.setShader(shaders[y]); |
| 218 canvas->drawRect(r, paint); | 199 canvas->drawRect(r, paint); |
| 219 | 200 |
| 220 canvas->translate(r.width() + 5, 0); | 201 canvas->translate(r.width() + 5, 0); |
| 221 } | 202 } |
| 222 canvas->restore(); | 203 canvas->restore(); |
| 223 canvas->translate(0, r.height() + 5); | 204 canvas->translate(0, r.height() + 5); |
| 224 } | 205 } |
| 225 } | 206 } |
| 226 | 207 |
| 227 private: | 208 private: |
| 228 /** This determines the length and width of the bitmaps used in the ComposeS
haders. Values | 209 /** This determines the length and width of the bitmaps used in the ComposeS
haders. Values |
| 229 * above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, lar
ger values will | 210 * above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, lar
ger values will |
| 230 * work in a release build. You can change this parameter and then compile
a release build | 211 * work in a release build. You can change this parameter and then compile
a release build |
| 231 * to have this GM draw larger bitmaps for easier visual inspection. | 212 * to have this GM draw larger bitmaps for easier visual inspection. |
| 232 */ | 213 */ |
| 233 static const int squareLength = 20; | 214 static const int squareLength = 20; |
| 234 | 215 |
| 235 SkBitmap fColorBitmap; | 216 SkBitmap fColorBitmap; |
| 236 SkBitmap fAlpha8Bitmap; | 217 SkBitmap fAlpha8Bitmap; |
| 237 SkShader* fColorBitmapShader{nullptr}; | 218 sk_sp<SkShader> fColorBitmapShader; |
| 238 SkShader* fAlpha8BitmapShader{nullptr}; | 219 sk_sp<SkShader> fAlpha8BitmapShader; |
| 239 SkShader* fLinearGradientShader{nullptr}; | 220 sk_sp<SkShader> fLinearGradientShader; |
| 240 | 221 |
| 241 typedef GM INHERITED; | 222 typedef GM INHERITED; |
| 242 }; | 223 }; |
| 243 | 224 |
| 244 ////////////////////////////////////////////////////////////////////////////// | 225 ////////////////////////////////////////////////////////////////////////////// |
| 245 | 226 |
| 246 DEF_GM( return new ComposeShaderGM; ) | 227 DEF_GM( return new ComposeShaderGM; ) |
| 247 DEF_GM( return new ComposeShaderAlphaGM; ) | 228 DEF_GM( return new ComposeShaderAlphaGM; ) |
| 248 DEF_GM( return new ComposeShaderBitmapGM; ) | 229 DEF_GM( return new ComposeShaderBitmapGM; ) |
| OLD | NEW |