| Index: gm/blurroundrect.cpp
|
| diff --git a/gm/blurroundrect.cpp b/gm/blurroundrect.cpp
|
| index c3cdb66673e19e3bde2ec4bf6aa1812cbd19fe7a..ef20e25860708b5da20c65d533333c3bfbb9bcd5 100644
|
| --- a/gm/blurroundrect.cpp
|
| +++ b/gm/blurroundrect.cpp
|
| @@ -92,7 +92,7 @@ private:
|
| /*
|
| * Spits out a dummy gradient to test blur with shader on paint
|
| */
|
| -static SkShader* MakeRadial() {
|
| +static sk_sp<SkShader> MakeRadial() {
|
| SkPoint pts[2] = {
|
| { 0, 0 },
|
| { SkIntToScalar(100), SkIntToScalar(100) }
|
| @@ -108,10 +108,10 @@ static SkShader* MakeRadial() {
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
|
| - center0, (pts[1].fX - pts[0].fX) / 2,
|
| - colors, pos, SK_ARRAY_COUNT(colors), tm,
|
| - 0, &scale);
|
| + return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
|
| + center0, (pts[1].fX - pts[0].fX) / 2,
|
| + colors, pos, SK_ARRAY_COUNT(colors), tm,
|
| + 0, &scale);
|
| }
|
|
|
| // Simpler blurred RR test cases where all the radii are the same.
|
| @@ -153,7 +153,7 @@ protected:
|
|
|
| bool useRadial = SkToBool(k);
|
| if (useRadial) {
|
| - paint.setShader(MakeRadial())->unref();
|
| + paint.setShader(MakeRadial());
|
| }
|
|
|
| SkRRect rrect;
|
|
|