Index: src/core/SkBitmapProcState.h |
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h |
index 26e8db88589297510550e03031b8bab85a7ca0bf..c720b36cb0cb0199e93b931e9301183b0724e49f 100644 |
--- a/src/core/SkBitmapProcState.h |
+++ b/src/core/SkBitmapProcState.h |
@@ -35,7 +35,8 @@ struct SkBitmapProcInfo { |
const SkBitmapProvider fProvider; |
SkPixmap fPixmap; |
- SkMatrix fInvMatrix; // copy of what is in fBMState, can we remove the dup? |
+ SkMatrix fInvMatrix; // This changes based on tile mode. |
+ SkMatrix fRealInvMatrix; // The actual inverse matrix. |
f(malita)
2016/03/22 20:55:26
Do we actually need/use the fInvMatrix adjustment
herb_g
2016/03/22 21:10:40
I'll add a todo to clean this up.
|
SkColor fPaintColor; |
SkShader::TileMode fTileModeX; |
SkShader::TileMode fTileModeY; |