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Side by Side Diff: src/core/SkBitmapProcState.h

Issue 1775963002: Bilerp + mirror + perspective (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix mirror. Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2007 The Android Open Source Project 2 * Copyright 2007 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkBitmapProcState_DEFINED 8 #ifndef SkBitmapProcState_DEFINED
9 #define SkBitmapProcState_DEFINED 9 #define SkBitmapProcState_DEFINED
10 10
(...skipping 17 matching lines...) Expand all
28 class SkPaint; 28 class SkPaint;
29 29
30 struct SkBitmapProcInfo { 30 struct SkBitmapProcInfo {
31 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader:: TileMode tmy); 31 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader:: TileMode tmy);
32 SkBitmapProcInfo(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy); 32 SkBitmapProcInfo(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy);
33 ~SkBitmapProcInfo(); 33 ~SkBitmapProcInfo();
34 34
35 const SkBitmapProvider fProvider; 35 const SkBitmapProvider fProvider;
36 36
37 SkPixmap fPixmap; 37 SkPixmap fPixmap;
38 SkMatrix fInvMatrix; // copy of what is in fBMState, can we remove the dup? 38 SkMatrix fInvMatrix; // This changes based on tile mode.
39 SkMatrix fRealInvMatrix; // The actual inverse matrix.
f(malita) 2016/03/22 20:55:26 Do we actually need/use the fInvMatrix adjustment
herb_g 2016/03/22 21:10:40 I'll add a todo to clean this up.
39 SkColor fPaintColor; 40 SkColor fPaintColor;
40 SkShader::TileMode fTileModeX; 41 SkShader::TileMode fTileModeX;
41 SkShader::TileMode fTileModeY; 42 SkShader::TileMode fTileModeY;
42 SkFilterQuality fFilterQuality; 43 SkFilterQuality fFilterQuality;
43 SkMatrix::TypeMask fInvType; 44 SkMatrix::TypeMask fInvType;
44 45
45 bool init(const SkMatrix& inverse, const SkPaint&); 46 bool init(const SkMatrix& inverse, const SkPaint&);
46 47
47 private: 48 private:
48 enum { 49 enum {
(...skipping 204 matching lines...) Expand 10 before | Expand all | Expand 10 after
253 SkFixed fixedY() const { return SkFractionalIntToFixed(fY); } 254 SkFixed fixedY() const { return SkFractionalIntToFixed(fY); }
254 255
255 int intX() const { return SkFractionalIntToInt(fX); } 256 int intX() const { return SkFractionalIntToInt(fX); }
256 int intY() const { return SkFractionalIntToInt(fY); } 257 int intY() const { return SkFractionalIntToInt(fY); }
257 258
258 private: 259 private:
259 SkFractionalInt fX, fY; 260 SkFractionalInt fX, fY;
260 }; 261 };
261 262
262 #endif 263 #endif
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