| Index: third_party/WebKit/Source/platform/graphics/paint/PaintArtifactToSkCanvas.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/paint/PaintArtifactToSkCanvas.cpp b/third_party/WebKit/Source/platform/graphics/paint/PaintArtifactToSkCanvas.cpp
|
| index a04abf58e1eb0ecb83659d15bc859fe6e7b75e46..e95d8327348c30f8a963a9b6f5e22b13aa2bbce7 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/paint/PaintArtifactToSkCanvas.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/paint/PaintArtifactToSkCanvas.cpp
|
| @@ -108,7 +108,7 @@ static TransformationMatrix totalTransform(const TransformPaintPropertyNode* cur
|
| void paintArtifactToSkCanvas(const PaintArtifact& artifact, SkCanvas* canvas)
|
| {
|
| SkAutoCanvasRestore restore(canvas, true);
|
| - const DisplayItemList& displayItems = artifact.displayItemList();
|
| + const DisplayItemList& displayItems = artifact.getDisplayItemList();
|
| const EffectPaintPropertyNode* previousEffect = nullptr;
|
| for (const PaintChunk& chunk : artifact.paintChunks()) {
|
| // Setup the canvas clip state first because it clobbers matrix state.
|
|
|