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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/PaintArtifactToSkCanvas.cpp

Issue 1774943003: blink: Rename platform/ methods to prefix with get when they collide. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: clash-platform: rebase-yayyyyyyyy Created 4 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "platform/graphics/paint/PaintArtifactToSkCanvas.h" 5 #include "platform/graphics/paint/PaintArtifactToSkCanvas.h"
6 6
7 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 7 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
8 #include "platform/graphics/paint/DrawingDisplayItem.h" 8 #include "platform/graphics/paint/DrawingDisplayItem.h"
9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
10 #include "platform/graphics/paint/PaintArtifact.h" 10 #include "platform/graphics/paint/PaintArtifact.h"
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101 TransformationMatrix localMatrix = currentSpace->matrix(); 101 TransformationMatrix localMatrix = currentSpace->matrix();
102 localMatrix.applyTransformOrigin(currentSpace->origin()); 102 localMatrix.applyTransformOrigin(currentSpace->origin());
103 matrix = localMatrix * matrix; 103 matrix = localMatrix * matrix;
104 } 104 }
105 return matrix; 105 return matrix;
106 } 106 }
107 107
108 void paintArtifactToSkCanvas(const PaintArtifact& artifact, SkCanvas* canvas) 108 void paintArtifactToSkCanvas(const PaintArtifact& artifact, SkCanvas* canvas)
109 { 109 {
110 SkAutoCanvasRestore restore(canvas, true); 110 SkAutoCanvasRestore restore(canvas, true);
111 const DisplayItemList& displayItems = artifact.displayItemList(); 111 const DisplayItemList& displayItems = artifact.getDisplayItemList();
112 const EffectPaintPropertyNode* previousEffect = nullptr; 112 const EffectPaintPropertyNode* previousEffect = nullptr;
113 for (const PaintChunk& chunk : artifact.paintChunks()) { 113 for (const PaintChunk& chunk : artifact.paintChunks()) {
114 // Setup the canvas clip state first because it clobbers matrix state. 114 // Setup the canvas clip state first because it clobbers matrix state.
115 for (const ClipPaintPropertyNode* currentClipNode = chunk.properties.cli p.get(); 115 for (const ClipPaintPropertyNode* currentClipNode = chunk.properties.cli p.get();
116 currentClipNode; currentClipNode = currentClipNode->parent()) { 116 currentClipNode; currentClipNode = currentClipNode->parent()) {
117 canvas->setMatrix(TransformationMatrix::toSkMatrix44(totalTransform( currentClipNode->localTransformSpace()))); 117 canvas->setMatrix(TransformationMatrix::toSkMatrix44(totalTransform( currentClipNode->localTransformSpace())));
118 canvas->clipRRect(currentClipNode->clipRect()); 118 canvas->clipRRect(currentClipNode->clipRect());
119 } 119 }
120 120
121 // Set the canvas state to match the paint properties. 121 // Set the canvas state to match the paint properties.
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138 138
139 PassRefPtr<SkPicture> paintArtifactToSkPicture(const PaintArtifact& artifact, co nst SkRect& bounds) 139 PassRefPtr<SkPicture> paintArtifactToSkPicture(const PaintArtifact& artifact, co nst SkRect& bounds)
140 { 140 {
141 SkPictureRecorder recorder; 141 SkPictureRecorder recorder;
142 SkCanvas* canvas = recorder.beginRecording(bounds); 142 SkCanvas* canvas = recorder.beginRecording(bounds);
143 paintArtifactToSkCanvas(artifact, canvas); 143 paintArtifactToSkCanvas(artifact, canvas);
144 return adoptRef(recorder.endRecordingAsPicture()); 144 return adoptRef(recorder.endRecordingAsPicture());
145 } 145 }
146 146
147 } // namespace blink 147 } // namespace blink
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