Index: Source/core/html/canvas/CanvasRenderingContext2D.cpp |
diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.cpp b/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
index 0b4206b8f11510390dffd974ba578404aaa28a1b..ebabad20d346bba229db74c24e049afa0ff3cd81 100644 |
--- a/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
+++ b/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
@@ -60,8 +60,8 @@ |
#include "core/rendering/RenderTheme.h" |
#include "platform/fonts/FontCache.h" |
#include "platform/geometry/FloatQuad.h" |
+#include "platform/graphics/DrawLooperBuilder.h" |
#include "platform/graphics/GraphicsContextStateSaver.h" |
-#include "platform/graphics/DrawLooper.h" |
#include "platform/text/TextRun.h" |
#include "wtf/CheckedArithmetic.h" |
#include "wtf/MathExtras.h" |
@@ -1290,7 +1290,7 @@ void CanvasRenderingContext2D::applyShadow() |
if (shouldDrawShadows()) { |
c->setShadow(state().m_shadowOffset, state().m_shadowBlur, state().m_shadowColor, |
- DrawLooper::ShadowIgnoresTransforms); |
+ DrawLooperBuilder::ShadowIgnoresTransforms); |
} else { |
c->clearShadow(); |
} |