| Index: Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.cpp b/Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| index 0b4206b8f11510390dffd974ba578404aaa28a1b..ebabad20d346bba229db74c24e049afa0ff3cd81 100644
|
| --- a/Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| +++ b/Source/core/html/canvas/CanvasRenderingContext2D.cpp
|
| @@ -60,8 +60,8 @@
|
| #include "core/rendering/RenderTheme.h"
|
| #include "platform/fonts/FontCache.h"
|
| #include "platform/geometry/FloatQuad.h"
|
| +#include "platform/graphics/DrawLooperBuilder.h"
|
| #include "platform/graphics/GraphicsContextStateSaver.h"
|
| -#include "platform/graphics/DrawLooper.h"
|
| #include "platform/text/TextRun.h"
|
| #include "wtf/CheckedArithmetic.h"
|
| #include "wtf/MathExtras.h"
|
| @@ -1290,7 +1290,7 @@ void CanvasRenderingContext2D::applyShadow()
|
|
|
| if (shouldDrawShadows()) {
|
| c->setShadow(state().m_shadowOffset, state().m_shadowBlur, state().m_shadowColor,
|
| - DrawLooper::ShadowIgnoresTransforms);
|
| + DrawLooperBuilder::ShadowIgnoresTransforms);
|
| } else {
|
| c->clearShadow();
|
| }
|
|
|