Index: src/core/SkShader.cpp |
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp |
index 93d3bc91a616dcc2bed72c9090c0e8c57058c699..75f527bff3f1d6f3db531c2dd941f4e9c8ff2a77 100644 |
--- a/src/core/SkShader.cpp |
+++ b/src/core/SkShader.cpp |
@@ -86,10 +86,6 @@ bool SkShader::asLuminanceColor(SkColor* colorPtr) const { |
} |
SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const { |
- // Currently we require each context to be allocated on 16byte boundary as some of our |
- // subclasses need that. Hence we check the ptr here. |
-// SkASSERT(SkIsAlign16((intptr_t)storage)); |
- |
if (!this->computeTotalInverse(rec, nullptr)) { |
return nullptr; |
} |
@@ -101,13 +97,7 @@ SkShader::Context* SkShader::onCreateContext(const ContextRec& rec, void*) const |
} |
size_t SkShader::contextSize(const ContextRec& rec) const { |
- size_t size = this->onContextSize(rec); |
- |
- // Currently we require each context to be allocated on 16byte boundary as some of our |
- // subclasses need that. Hence we check the size here. |
-// SkASSERT(SkIsAlign16(size)); |
- |
- return size; |
+ return this->onContextSize(rec); |
} |
size_t SkShader::onContextSize(const ContextRec&) const { |