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Unified Diff: src/core/SkBitmapProcShader.cpp

Issue 1766813002: disable linear pipeline for now (so bots don't crash) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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Index: src/core/SkBitmapProcShader.cpp
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 59b3f57700783128f9940dc4f7e08fcba18db8f6..f26194280c579cfe4a34f2c16f1564e171359562 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -226,6 +226,11 @@ SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader,
useLinearPipeline = false;
}
+ //
+ // For now, only enable locally since we are hitting some crashers on the test bots
+ //
+ useLinearPipeline = false;
+
if (useLinearPipeline) {
void* infoStorage = (char*)storage + sizeof(LinearPipelineContext);
SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tmx, tmy);
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