| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index 59b3f57700783128f9940dc4f7e08fcba18db8f6..f26194280c579cfe4a34f2c16f1564e171359562 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -226,6 +226,11 @@ SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader,
|
| useLinearPipeline = false;
|
| }
|
|
|
| + //
|
| + // For now, only enable locally since we are hitting some crashers on the test bots
|
| + //
|
| + useLinearPipeline = false;
|
| +
|
| if (useLinearPipeline) {
|
| void* infoStorage = (char*)storage + sizeof(LinearPipelineContext);
|
| SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tmx, tmy);
|
|
|