Index: cc/resources/video_resource_updater.cc |
diff --git a/cc/resources/video_resource_updater.cc b/cc/resources/video_resource_updater.cc |
index 46dbbc95e4e0cc6999f121afe6f9f7dff515444a..4a362ac74fd4e324fcf060c4e84b562d1f22e765 100644 |
--- a/cc/resources/video_resource_updater.cc |
+++ b/cc/resources/video_resource_updater.cc |
@@ -245,6 +245,77 @@ static gfx::Size SoftwarePlaneDimension( |
return gfx::Size(plane_width, plane_height); |
} |
+VideoResourceUpdater::ResourceList::iterator |
+VideoResourceUpdater::RecycleOrAllocateTexture(const gfx::Size& resource_size, |
+ ResourceFormat resource_format, |
+ bool immutable_hint) { |
+ for (auto it = all_resources_.begin(); it != all_resources_.end(); ++it) { |
+ // Reuse resource if attributes match and the resource is a currently |
+ // unreferenced texture. |
+ if (it->ref_count == 0 && !it->mailbox.IsZero() && |
+ it->resource_format == resource_format && |
+ it->resource_size == resource_size && |
+ immutable_hint == |
+ (resource_provider_->GetTextureHint(it->resource_id) == |
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE)) { |
+ return it; |
+ } |
+ } |
+ |
+ return AllocateResource(resource_size, resource_format, true, immutable_hint); |
+} |
+ |
+// Create an RGB texture by software converting YUV planar data, for the case |
+// where YUV planar textures are not renderable by the GPU. |
+VideoFrameExternalResources |
+VideoResourceUpdater::CreateRGBTextureForSoftwarePlanes( |
+ const scoped_refptr<media::VideoFrame>& video_frame) { |
+ DCHECK(media::IsYuvPlanar(video_frame->format())); |
+ |
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); |
+ const ResourceFormat resource_format = ResourceFormat::RGBA_8888; |
+ const gfx::Size output_plane_resource_size = video_frame->coded_size(); |
+ const bool is_immutable = false; |
+ |
+ VideoResourceUpdater::ResourceList::iterator resource = |
+ RecycleOrAllocateTexture(output_plane_resource_size, resource_format, |
+ is_immutable); |
+ |
+ ++resource->ref_count; |
+ |
+ size_t bytes_per_row = ResourceUtil::UncheckedWidthInBytes<size_t>( |
+ output_plane_resource_size.width(), ResourceFormat::RGBA_8888); |
+ size_t upload_image_stride = |
+ MathUtil::UncheckedRoundUp<size_t>(bytes_per_row, 4u); |
+ size_t needed_size = |
+ upload_image_stride * output_plane_resource_size.height(); |
+ if (upload_pixels_.size() < needed_size) |
+ upload_pixels_.resize(needed_size); |
+ |
+ ResourceProvider::ScopedWriteLockGL lock(resource_provider_, |
+ resource->resource_id); |
+ media::SkCanvasVideoRenderer::ConvertVideoFrameToRGBPixels( |
+ video_frame.get(), &upload_pixels_[0], upload_image_stride); |
+ |
+ resource_provider_->CopyToResource(resource->resource_id, &upload_pixels_[0], |
+ resource->resource_size); |
+ |
+ gpu::SyncToken sync_token; |
+ const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
+ gl->ShallowFlushCHROMIUM(); |
+ gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
+ |
+ VideoFrameExternalResources external_resources; |
+ |
+ external_resources.mailboxes.push_back( |
+ TextureMailbox(resource->mailbox, sync_token, GL_TEXTURE_2D, |
+ video_frame->coded_size(), false)); |
+ external_resources.release_callbacks.push_back( |
+ base::Bind(&RecycleResource, AsWeakPtr(), resource->resource_id)); |
+ external_resources.type = VideoFrameExternalResources::RGBA_RESOURCE; |
+ return external_resources; |
+} |
+ |
VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes( |
const scoped_refptr<media::VideoFrame>& video_frame) { |
TRACE_EVENT0("cc", "VideoResourceUpdater::CreateForSoftwarePlanes"); |
@@ -296,6 +367,11 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes( |
ResourceFormat output_resource_format = |
resource_provider_->YuvResourceFormat(bits_per_channel); |
+ if (output_resource_format == ResourceFormat::RGBA_8888) { |
+ // YUV frames must be converted to RGB before texture upload. |
+ return CreateRGBTextureForSoftwarePlanes(video_frame); |
+ } |
+ |
size_t output_plane_count = media::VideoFrame::NumPlanes(input_frame_format); |
// TODO(skaslev): If we're in software compositing mode, we do the YUV -> RGB |
@@ -558,29 +634,11 @@ void VideoResourceUpdater::CopyPlaneTexture( |
// The copy needs to be a direct transfer of pixel data, so we use an RGBA8 |
// target to avoid loss of precision or dropping any alpha component. |
const ResourceFormat copy_target_format = ResourceFormat::RGBA_8888; |
+ const bool is_immutable = false; |
// Search for an existing resource to reuse. |
- VideoResourceUpdater::ResourceList::iterator resource = all_resources_.end(); |
- |
- for (auto it = all_resources_.begin(); it != all_resources_.end(); ++it) { |
- // Reuse resource if attributes match and the resource is a currently |
- // unreferenced texture. |
- if (it->resource_size == output_plane_resource_size && |
- it->resource_format == copy_target_format && !it->mailbox.IsZero() && |
- it->ref_count == 0 && |
- resource_provider_->GetTextureHint(it->resource_id) != |
- ResourceProvider::TEXTURE_HINT_IMMUTABLE) { |
- resource = it; |
- break; |
- } |
- } |
- |
- // Otherwise allocate a new resource. |
- if (resource == all_resources_.end()) { |
- const bool is_immutable = false; |
- resource = AllocateResource(output_plane_resource_size, copy_target_format, |
- true, is_immutable); |
- } |
+ ResourceList::iterator resource = RecycleOrAllocateTexture( |
+ output_plane_resource_size, copy_target_format, is_immutable); |
++resource->ref_count; |