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Unified Diff: cc/resources/video_resource_updater.cc

Issue 1761893003: Avoid planar YUV resources when one component EGL images are not supported (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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Index: cc/resources/video_resource_updater.cc
diff --git a/cc/resources/video_resource_updater.cc b/cc/resources/video_resource_updater.cc
index 46dbbc95e4e0cc6999f121afe6f9f7dff515444a..4a362ac74fd4e324fcf060c4e84b562d1f22e765 100644
--- a/cc/resources/video_resource_updater.cc
+++ b/cc/resources/video_resource_updater.cc
@@ -245,6 +245,77 @@ static gfx::Size SoftwarePlaneDimension(
return gfx::Size(plane_width, plane_height);
}
+VideoResourceUpdater::ResourceList::iterator
+VideoResourceUpdater::RecycleOrAllocateTexture(const gfx::Size& resource_size,
+ ResourceFormat resource_format,
+ bool immutable_hint) {
+ for (auto it = all_resources_.begin(); it != all_resources_.end(); ++it) {
+ // Reuse resource if attributes match and the resource is a currently
+ // unreferenced texture.
+ if (it->ref_count == 0 && !it->mailbox.IsZero() &&
+ it->resource_format == resource_format &&
+ it->resource_size == resource_size &&
+ immutable_hint ==
+ (resource_provider_->GetTextureHint(it->resource_id) ==
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE)) {
+ return it;
+ }
+ }
+
+ return AllocateResource(resource_size, resource_format, true, immutable_hint);
+}
+
+// Create an RGB texture by software converting YUV planar data, for the case
+// where YUV planar textures are not renderable by the GPU.
+VideoFrameExternalResources
+VideoResourceUpdater::CreateRGBTextureForSoftwarePlanes(
+ const scoped_refptr<media::VideoFrame>& video_frame) {
+ DCHECK(media::IsYuvPlanar(video_frame->format()));
+
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
+ const ResourceFormat resource_format = ResourceFormat::RGBA_8888;
+ const gfx::Size output_plane_resource_size = video_frame->coded_size();
+ const bool is_immutable = false;
+
+ VideoResourceUpdater::ResourceList::iterator resource =
+ RecycleOrAllocateTexture(output_plane_resource_size, resource_format,
+ is_immutable);
+
+ ++resource->ref_count;
+
+ size_t bytes_per_row = ResourceUtil::UncheckedWidthInBytes<size_t>(
+ output_plane_resource_size.width(), ResourceFormat::RGBA_8888);
+ size_t upload_image_stride =
+ MathUtil::UncheckedRoundUp<size_t>(bytes_per_row, 4u);
+ size_t needed_size =
+ upload_image_stride * output_plane_resource_size.height();
+ if (upload_pixels_.size() < needed_size)
+ upload_pixels_.resize(needed_size);
+
+ ResourceProvider::ScopedWriteLockGL lock(resource_provider_,
+ resource->resource_id);
+ media::SkCanvasVideoRenderer::ConvertVideoFrameToRGBPixels(
+ video_frame.get(), &upload_pixels_[0], upload_image_stride);
+
+ resource_provider_->CopyToResource(resource->resource_id, &upload_pixels_[0],
+ resource->resource_size);
+
+ gpu::SyncToken sync_token;
+ const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM();
+ gl->ShallowFlushCHROMIUM();
+ gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
+
+ VideoFrameExternalResources external_resources;
+
+ external_resources.mailboxes.push_back(
+ TextureMailbox(resource->mailbox, sync_token, GL_TEXTURE_2D,
+ video_frame->coded_size(), false));
+ external_resources.release_callbacks.push_back(
+ base::Bind(&RecycleResource, AsWeakPtr(), resource->resource_id));
+ external_resources.type = VideoFrameExternalResources::RGBA_RESOURCE;
+ return external_resources;
+}
+
VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
const scoped_refptr<media::VideoFrame>& video_frame) {
TRACE_EVENT0("cc", "VideoResourceUpdater::CreateForSoftwarePlanes");
@@ -296,6 +367,11 @@ VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
ResourceFormat output_resource_format =
resource_provider_->YuvResourceFormat(bits_per_channel);
+ if (output_resource_format == ResourceFormat::RGBA_8888) {
+ // YUV frames must be converted to RGB before texture upload.
+ return CreateRGBTextureForSoftwarePlanes(video_frame);
+ }
+
size_t output_plane_count = media::VideoFrame::NumPlanes(input_frame_format);
// TODO(skaslev): If we're in software compositing mode, we do the YUV -> RGB
@@ -558,29 +634,11 @@ void VideoResourceUpdater::CopyPlaneTexture(
// The copy needs to be a direct transfer of pixel data, so we use an RGBA8
// target to avoid loss of precision or dropping any alpha component.
const ResourceFormat copy_target_format = ResourceFormat::RGBA_8888;
+ const bool is_immutable = false;
// Search for an existing resource to reuse.
- VideoResourceUpdater::ResourceList::iterator resource = all_resources_.end();
-
- for (auto it = all_resources_.begin(); it != all_resources_.end(); ++it) {
- // Reuse resource if attributes match and the resource is a currently
- // unreferenced texture.
- if (it->resource_size == output_plane_resource_size &&
- it->resource_format == copy_target_format && !it->mailbox.IsZero() &&
- it->ref_count == 0 &&
- resource_provider_->GetTextureHint(it->resource_id) !=
- ResourceProvider::TEXTURE_HINT_IMMUTABLE) {
- resource = it;
- break;
- }
- }
-
- // Otherwise allocate a new resource.
- if (resource == all_resources_.end()) {
- const bool is_immutable = false;
- resource = AllocateResource(output_plane_resource_size, copy_target_format,
- true, is_immutable);
- }
+ ResourceList::iterator resource = RecycleOrAllocateTexture(
+ output_plane_resource_size, copy_target_format, is_immutable);
++resource->ref_count;

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