Index: tools/build_shaderc.py |
diff --git a/tools/build_shaderc.py b/tools/build_shaderc.py |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1f05e84672412d79b16044f48a7668c001f4b3f6 |
--- /dev/null |
+++ b/tools/build_shaderc.py |
@@ -0,0 +1,81 @@ |
+#!/usr/bin/python |
+ |
+# Copyright 2016 Google Inc. |
+# |
+# Use of this source code is governed by a BSD-style license that can be |
+# found in the LICENSE file. |
+ |
+ |
+""" |
+Script to build the shaderc library. |
+""" |
+ |
+import argparse |
+import os |
+import shlex |
+import shutil |
+import subprocess |
+import sys |
+ |
+def main(): |
+ parser = argparse.ArgumentParser(description='Builds shaderc') |
+ parser.add_argument('-s', '--src-dir', required=True, help= |
+ 'path to shaderc source') |
+ parser.add_argument('-t', '--build-type', required=True, help= |
+ 'Either Release or Debug') |
+ parser.add_argument('-a', '--arch-type', required=True, help= |
+ 'Either x86 or x86_64') |
+ parser.add_argument('-o', '--output-dir', required=True, help= |
+ 'Directory for cmake build') |
+ parser.add_argument('-p', '--project_type', required=True, help= |
+ 'Project type to use. Must be "ninja", "MSVS2013", or "MSVS2015"') |
+ args = parser.parse_args() |
+ |
+ args.src_dir = os.path.abspath(args.src_dir) |
+ args.output_dir = os.path.abspath(args.output_dir) |
+ |
+ if not os.path.isdir(args.src_dir): |
+ sys.exit(args.src_dir + ' is not a directory.') |
+ |
+ if args.build_type != 'Debug' and args.build_type != 'Release': |
+ sys.exit('Invalid build type: ' + args.build_type); |
+ |
+ if args.arch_type == 'x86': |
+ vs_arch = '' |
+ elif args.arch_type == 'x86_64': |
+ vs_arch = ' Win64' |
+ else: |
+ sys.exit('Invalid arch type: ' + args.arch_type); |
+ |
+ if args.project_type == 'ninja': |
+ generator = 'Ninja' |
+ elif args.project_type == 'MSVS2013': |
+ generator = 'Visual Studio 12 2013' + vs_arch |
+ elif args.project_type == "MSVS2015": |
+ generator = 'Visual Studio 14 2015' + vs_arch |
+ else: |
+ sys.exit('Invalid project type: ' + args.project_type); |
+ |
+ if not os.path.isdir(args.output_dir): |
+ try: |
+ os.makedirs(args.output_dir) |
+ except os.error: |
+ sys.exit('Error creating output dir ' + args.output_dir) |
+ |
+ try: |
+ subprocess.check_call(['cmake', '-G', generator, |
+ '-DSPIRV_SKIP_EXECUTABLES=ON', args.src_dir], cwd=args.output_dir) |
+ except subprocess.CalledProcessError as error: |
+ sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format( |
+ code = error.returncode, cmd = error.cmd, dir = args.src_dir)) |
+ |
+ try: |
+ subprocess.check_call(['cmake', '--build', args.output_dir, '--config', |
+ args.build_type], cwd=args.output_dir) |
+ except subprocess.CalledProcessError as error: |
+ sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format( |
+ code = error.returncode, cmd = error.cmd, dir = args.src_dir)) |
+ |
+if __name__ == '__main__': |
+ main() |
+ |