| Index: third_party/shaderc/shaderc.h
|
| diff --git a/third_party/shaderc/shaderc.h b/third_party/shaderc/shaderc.h
|
| deleted file mode 100644
|
| index 131c3fcf03b3a1b565317562252c56fa72bc4199..0000000000000000000000000000000000000000
|
| --- a/third_party/shaderc/shaderc.h
|
| +++ /dev/null
|
| @@ -1,321 +0,0 @@
|
| -// Copyright 2015 The Shaderc Authors. All rights reserved.
|
| -//
|
| -// Licensed under the Apache License, Version 2.0 (the "License");
|
| -// you may not use this file except in compliance with the License.
|
| -// You may obtain a copy of the License at
|
| -//
|
| -// http://www.apache.org/licenses/LICENSE-2.0
|
| -//
|
| -// Unless required by applicable law or agreed to in writing, software
|
| -// distributed under the License is distributed on an "AS IS" BASIS,
|
| -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -// See the License for the specific language governing permissions and
|
| -// limitations under the License.
|
| -
|
| -#ifndef SHADERC_SHADERC_H_
|
| -#define SHADERC_SHADERC_H_
|
| -
|
| -#ifdef __cplusplus
|
| -extern "C" {
|
| -#endif
|
| -
|
| -#include <stdbool.h>
|
| -#include <stddef.h>
|
| -#include <stdint.h>
|
| -
|
| -typedef enum {
|
| - // Forced shader kinds. These shader kinds force the compiler to compile the
|
| - // source code as the specified kind of shader.
|
| - shaderc_glsl_vertex_shader,
|
| - shaderc_glsl_fragment_shader,
|
| - shaderc_glsl_compute_shader,
|
| - shaderc_glsl_geometry_shader,
|
| - shaderc_glsl_tess_control_shader,
|
| - shaderc_glsl_tess_evaluation_shader,
|
| - // Deduce the shader kind from #pragma annotation in the source code. Compiler
|
| - // will emit error if #pragma annotation is not found.
|
| - shaderc_glsl_infer_from_source,
|
| - // Default shader kinds. Compiler will fall back to compile the source code as
|
| - // the specified kind of shader when #pragma annotation is not found in the
|
| - // source code.
|
| - shaderc_glsl_default_vertex_shader,
|
| - shaderc_glsl_default_fragment_shader,
|
| - shaderc_glsl_default_compute_shader,
|
| - shaderc_glsl_default_geometry_shader,
|
| - shaderc_glsl_default_tess_control_shader,
|
| - shaderc_glsl_default_tess_evaluation_shader,
|
| -} shaderc_shader_kind;
|
| -
|
| -typedef enum {
|
| - shaderc_target_env_vulkan, // create SPIR-V under Vulkan semantics
|
| - shaderc_target_env_opengl, // create SPIR-V under OpenGL semantics
|
| - shaderc_target_env_opengl_compat, // create SPIR-V under OpenGL semantics,
|
| - // including compatibility profile
|
| - // functions
|
| - shaderc_target_env_default = shaderc_target_env_vulkan
|
| -} shaderc_target_env;
|
| -
|
| -typedef enum {
|
| - shaderc_profile_none, // Used if and only if GLSL version did not specify
|
| - // profiles.
|
| - shaderc_profile_core,
|
| - shaderc_profile_compatibility,
|
| - shaderc_profile_es,
|
| -} shaderc_profile;
|
| -
|
| -// Indicate the status of a compilation.
|
| -typedef enum {
|
| - shaderc_compilation_status_success = 0,
|
| - shaderc_compilation_status_invalid_stage, // error stage deduction
|
| - shaderc_compilation_status_compilation_error,
|
| - shaderc_compilation_status_internal_error, // unexpected failure
|
| - shaderc_compilation_status_null_result_object,
|
| -} shaderc_compilation_status;
|
| -
|
| -// Usage examples:
|
| -//
|
| -// Aggressively release compiler resources, but spend time in initialization
|
| -// for each new use.
|
| -// shaderc_compiler_t compiler = shaderc_compiler_initialize();
|
| -// shaderc_compilation_result_t result = shaderc_compile_into_spv(
|
| -// compiler, "int main() {}", 13, shaderc_glsl_vertex_shader, "main");
|
| -// // Do stuff with compilation results.
|
| -// shaderc_result_release(result);
|
| -// shaderc_compiler_release(compiler);
|
| -//
|
| -// Keep the compiler object around for a long time, but pay for extra space
|
| -// occupied.
|
| -// shaderc_compiler_t compiler = shaderc_compiler_initialize();
|
| -// // On the same, other or multiple simultaneous threads.
|
| -// shaderc_compilation_result_t result = shaderc_compile_into_spv(
|
| -// compiler, "int main() {}", 13, shaderc_glsl_vertex_shader, "main");
|
| -// // Do stuff with compilation results.
|
| -// shaderc_result_release(result);
|
| -// // Once no more compilations are to happen.
|
| -// shaderc_compiler_release(compiler);
|
| -
|
| -// An opaque handle to an object that manages all compiler state.
|
| -typedef struct shaderc_compiler* shaderc_compiler_t;
|
| -
|
| -// Returns a shaderc_compiler_t that can be used to compile modules.
|
| -// A return of NULL indicates that there was an error initializing the compiler.
|
| -// Any function operating on shaderc_compiler_t must offer the basic
|
| -// thread-safety guarantee.
|
| -// [http://herbsutter.com/2014/01/13/gotw-95-solution-thread-safety-and-synchronization/]
|
| -// That is: concurrent invocation of these functions on DIFFERENT objects needs
|
| -// no synchronization; concurrent invocation of these functions on the SAME
|
| -// object requires synchronization IF AND ONLY IF some of them take a non-const
|
| -// argument.
|
| -shaderc_compiler_t shaderc_compiler_initialize(void);
|
| -
|
| -// Releases the resources held by the shaderc_compiler_t.
|
| -// After this call it is invalid to make any future calls to functions
|
| -// involving this shaderc_compiler_t.
|
| -void shaderc_compiler_release(shaderc_compiler_t);
|
| -
|
| -// An opaque handle to an object that manages options to a single compilation
|
| -// result.
|
| -typedef struct shaderc_compile_options* shaderc_compile_options_t;
|
| -
|
| -// Returns a default-initialized shaderc_compile_options_t that can be used
|
| -// to modify the functionality of a compiled module.
|
| -// A return of NULL indicates that there was an error initializing the options.
|
| -// Any function operating on shaderc_compile_options_t must offer the
|
| -// basic thread-safety guarantee.
|
| -shaderc_compile_options_t shaderc_compile_options_initialize(void);
|
| -
|
| -// Returns a copy of the given shaderc_compile_options_t.
|
| -// If NULL is passed as the parameter the call is the same as
|
| -// shaderc_compile_options_init.
|
| -shaderc_compile_options_t shaderc_compile_options_clone(
|
| - const shaderc_compile_options_t options);
|
| -
|
| -// Releases the compilation options. It is invalid to use the given
|
| -// shaderc_compile_options_t object in any future calls. It is safe to pass
|
| -// NULL to this function, and doing such will have no effect.
|
| -void shaderc_compile_options_release(shaderc_compile_options_t options);
|
| -
|
| -// Adds a predefined macro to the compilation options. This has the same
|
| -// effect as passing -Dname=value to the command-line compiler. If value
|
| -// is NULL, it has the same effect as passing -Dname to the command-line
|
| -// compiler. If a macro definition with the same name has previously been
|
| -// added, the value is replaced with the new value. The macro name and
|
| -// value are passed in with char pointers, which point to their data, and
|
| -// the lengths of their data. The strings that the name and value pointers
|
| -// point to must remain valid for the duration of the call, but can be
|
| -// modified or deleted after this function has returned. In case of adding
|
| -// a valueless macro, the value argument should be a null pointer or the
|
| -// value_length should be 0u.
|
| -void shaderc_compile_options_add_macro_definition(
|
| - shaderc_compile_options_t options, const char* name, size_t name_length,
|
| - const char* value, size_t value_length);
|
| -
|
| -// Sets the compiler mode to generate debug information in the output.
|
| -void shaderc_compile_options_set_generate_debug_info(
|
| - shaderc_compile_options_t options);
|
| -
|
| -// Forces the GLSL language version and profile to a given pair. The version
|
| -// number is the same as would appear in the #version annotation in the source.
|
| -// Version and profile specified here overrides the #version annotation in the
|
| -// source. Use profile: 'shaderc_profile_none' for GLSL versions that do not
|
| -// define profiles, e.g. versions below 150.
|
| -void shaderc_compile_options_set_forced_version_profile(
|
| - shaderc_compile_options_t options, int version, shaderc_profile profile);
|
| -
|
| -// Response to a request for #include content. "Includer" is client code that
|
| -// resolves #include arguments into objects of this type.
|
| -//
|
| -// TODO: File inclusion needs to be context-aware.
|
| -// e.g.
|
| -// In file: /path/to/main_shader.vert:
|
| -// #include "include/a"
|
| -// In file: /path/to/include/a":
|
| -// #include "b"
|
| -// When compiling /path/to/main_shader.vert, the compiler should be able to
|
| -// go to /path/to/include/b to find the file b.
|
| -// This needs context info from compiler to client includer, and may needs
|
| -// interface changes.
|
| -struct shaderc_includer_response {
|
| - const char* path;
|
| - size_t path_length;
|
| - const char* content;
|
| - size_t content_length;
|
| -};
|
| -
|
| -// A function mapping a #include argument to its includer response. The
|
| -// includer retains memory ownership of the response object.
|
| -typedef shaderc_includer_response* (*shaderc_includer_response_get_fn)(
|
| - void* user_data, const char* filename);
|
| -
|
| -// A function to destroy an includer response when it's no longer needed.
|
| -typedef void (*shaderc_includer_response_release_fn)(
|
| - void* user_data, shaderc_includer_response* data);
|
| -
|
| -// Sets includer callback functions. When a compiler encounters a #include in
|
| -// the source, it will query the includer by invoking getter on user_data and
|
| -// the #include argument. The includer must respond with a
|
| -// shaderc_includer_response object that remains valid until releaser is invoked
|
| -// on it. When the compiler is done processing the response, it will invoke
|
| -// releaser on user_data and the response pointer.
|
| -void shaderc_compile_options_set_includer_callbacks(
|
| - shaderc_compile_options_t options, shaderc_includer_response_get_fn getter,
|
| - shaderc_includer_response_release_fn releaser, void* user_data);
|
| -
|
| -// Sets the compiler mode to suppress warnings, overriding warnings-as-errors
|
| -// mode. When both suppress-warnings and warnings-as-errors modes are
|
| -// turned on, warning messages will be inhibited, and will not be emitted
|
| -// as error messages.
|
| -void shaderc_compile_options_set_suppress_warnings(
|
| - shaderc_compile_options_t options);
|
| -
|
| -// Sets the target shader environment, affecting which warnings or errors will
|
| -// be issued. The version will be for distinguishing between different versions
|
| -// of the target environment. "0" is the only supported version at this point
|
| -void shaderc_compile_options_set_target_env(shaderc_compile_options_t options,
|
| - shaderc_target_env target,
|
| - uint32_t version);
|
| -
|
| -// Sets the compiler mode to treat all warnings as errors. Note the
|
| -// suppress-warnings mode overrides this option, i.e. if both
|
| -// warning-as-errors and suppress-warnings modes are set, warnings will not
|
| -// be emitted as error messages.
|
| -void shaderc_compile_options_set_warnings_as_errors(
|
| - shaderc_compile_options_t options);
|
| -
|
| -// An opaque handle to the results of a call to any shaderc_compile_into_*()
|
| -// function.
|
| -typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
| -
|
| -// Takes a GLSL source string and the associated shader kind, input file
|
| -// name, compiles it according to the given additional_options. If the shader
|
| -// kind is not set to a specified kind, but shaderc_glslc_infer_from_source,
|
| -// the compiler will try to deduce the shader kind from the source
|
| -// string and a failure in deducing will generate an error. Currently only
|
| -// #pragma annotation is supported. If the shader kind is set to one of the
|
| -// default shader kinds, the compiler will fall back to the default shader
|
| -// kind in case it failed to deduce the shader kind from source string.
|
| -// The input_file_name is a null-termintated string. It is used as a tag to
|
| -// identify the source string in cases like emitting error messages. It
|
| -// doesn't have to be a 'file name'.
|
| -// The source string will be compiled into SPIR-V binary and a
|
| -// shaderc_compilation_result will be returned to hold the results.
|
| -// The entry_point_name null-terminated string defines the name of the entry
|
| -// point to associate with this GLSL source. If the additional_options
|
| -// parameter is not null, then the compilation is modified by any options
|
| -// present. May be safely called from multiple threads without explicit
|
| -// synchronization. If there was failure in allocating the compiler object,
|
| -// null will be returned.
|
| -shaderc_compilation_result_t shaderc_compile_into_spv(
|
| - const shaderc_compiler_t compiler, const char* source_text,
|
| - size_t source_text_size, shaderc_shader_kind shader_kind,
|
| - const char* input_file_name, const char* entry_point_name,
|
| - const shaderc_compile_options_t additional_options);
|
| -
|
| -// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
|
| -// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
|
| -// by the SPIRV-Tools open source project.
|
| -shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
| - const shaderc_compiler_t compiler, const char* source_text,
|
| - size_t source_text_size, shaderc_shader_kind shader_kind,
|
| - const char* input_file_name, const char* entry_point_name,
|
| - const shaderc_compile_options_t additional_options);
|
| -
|
| -// Like shaderc_compile_into_spv, but the result contains preprocessed source
|
| -// code instead of a SPIR-V binary module
|
| -shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
| - const shaderc_compiler_t compiler, const char* source_text,
|
| - size_t source_text_size, shaderc_shader_kind shader_kind,
|
| - const char* input_file_name, const char* entry_point_name,
|
| - const shaderc_compile_options_t additional_options);
|
| -
|
| -// The following functions, operating on shaderc_compilation_result_t objects,
|
| -// offer only the basic thread-safety guarantee.
|
| -
|
| -// Releases the resources held by the result object. It is invalid to use the
|
| -// result object for any further operations.
|
| -void shaderc_result_release(shaderc_compilation_result_t result);
|
| -
|
| -// Returns the number of bytes of the compilation output data in a result
|
| -// object.
|
| -size_t shaderc_result_get_length(const shaderc_compilation_result_t result);
|
| -
|
| -// Returns the number of warnings generated during the compilation.
|
| -size_t shaderc_result_get_num_warnings(
|
| - const shaderc_compilation_result_t result);
|
| -
|
| -// Returns the number of errors generated during the compilation.
|
| -size_t shaderc_result_get_num_errors(const shaderc_compilation_result_t result);
|
| -
|
| -// Returns the compilation status, indicating whether the compilation succeeded,
|
| -// or failed due to some reasons, like invalid shader stage or compilation
|
| -// errors.
|
| -shaderc_compilation_status shaderc_result_get_compilation_status(
|
| - const shaderc_compilation_result_t);
|
| -
|
| -// Returns a pointer to the start of the compilation output data bytes, either
|
| -// SPIR-V binary or char string. When the source string is compiled into SPIR-V
|
| -// binary, this is guaranteed to be castable to a uint32_t*. If the result
|
| -// contains assembly text or preprocessed source text, the pointer will point to
|
| -// the resulting array of characters.
|
| -const char* shaderc_result_get_bytes(const shaderc_compilation_result_t result);
|
| -
|
| -// Returns a null-terminated string that contains any error messages generated
|
| -// during the compilation.
|
| -const char* shaderc_result_get_error_message(
|
| - const shaderc_compilation_result_t result);
|
| -
|
| -// Provides the version & revision of the SPIR-V which will be produced
|
| -void shaderc_get_spv_version(unsigned int* version, unsigned int* revision);
|
| -
|
| -// Parses the version and profile from a given null-terminated string
|
| -// containing both version and profile, like: '450core'. Returns false if
|
| -// the string can not be parsed. Returns true when the parsing succeeds. The
|
| -// parsed version and profile are returned through arguments.
|
| -bool shaderc_parse_version_profile(const char* str, int* version,
|
| - shaderc_profile* profile);
|
| -
|
| -#ifdef __cplusplus
|
| -}
|
| -#endif // __cplusplus
|
| -
|
| -#endif // SHADERC_SHADERC_H_
|
|
|