| Index: content/common/gpu/media/avda_codec_image.cc
|
| diff --git a/content/common/gpu/media/avda_codec_image.cc b/content/common/gpu/media/avda_codec_image.cc
|
| index e0a0cb59c55a39ae0d3e8b5aae13098469fd3190..5830433cdf271039ff1aa147954e4245b82c3621 100644
|
| --- a/content/common/gpu/media/avda_codec_image.cc
|
| +++ b/content/common/gpu/media/avda_codec_image.cc
|
| @@ -184,8 +184,8 @@ void AVDACodecImage::AttachSurfaceTextureToContext() {
|
|
|
| // Attach the surface texture to the first context we're bound on, so that
|
| // no context switch is needed later.
|
| - glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| - glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
| + glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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|
|
|
|