| Index: content/common/gpu/media/android_deferred_rendering_backing_strategy.cc
|
| diff --git a/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc b/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc
|
| index 91fbd0925e29273c11aa78c9418d9ab747fa32e4..c1e0d2e437f818fd0838d054bdac50a7ee183ff9 100644
|
| --- a/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc
|
| +++ b/content/common/gpu/media/android_deferred_rendering_backing_strategy.cc
|
| @@ -277,7 +277,9 @@ void AndroidDeferredRenderingBackingStrategy::CopySurfaceTextureToPictures(
|
| glGenTextures(1, &tmp_texture_id);
|
| {
|
| gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, tmp_texture_id);
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| + // The target texture's size will exactly match the source.
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0,
|
|
|