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Unified Diff: pkg/polymer/lib/elements/web-animations-js/test/testcases/test-pause-for-testing.html

Issue 175443005: [polymer] import all elements (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: updated from bower Created 6 years, 10 months ago
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Index: pkg/polymer/lib/elements/web-animations-js/test/testcases/test-pause-for-testing.html
diff --git a/pkg/polymer/lib/elements/web-animations-js/test/testcases/test-pause-for-testing.html b/pkg/polymer/lib/elements/web-animations-js/test/testcases/test-pause-for-testing.html
new file mode 100644
index 0000000000000000000000000000000000000000..de26dcd287dc1ec9c05694122fd1a89d40cfcdf0
--- /dev/null
+++ b/pkg/polymer/lib/elements/web-animations-js/test/testcases/test-pause-for-testing.html
@@ -0,0 +1,52 @@
+<!--
+Copyright 2013 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+-->
+
+<!DOCTYPE html><meta charset="UTF-8">
+
+<style>
+.anim {
+ position: absolute;
+ width: 50px;
+ height: 50px;
+ top: 0px;
+ border-radius: 50%;
+}
+</style>
+<div class='anim' id='a' style='left: 0px; background-color: lightsteelblue'></div>
+<div class='anim' id='b' style='left: 450px; background-color: red'></div>
+<script src='../bootstrap.js'></script>
+<script>
+'use strict';
+var downRed = new ParGroup(
+ [new Animation(document.querySelector('#a'), {top: '600px'}, 4)]);
+var downBlue = new ParGroup(
+ [new Animation(document.querySelector('#b'), {top: '600px'}, 4)],
+ {delay: 1});
+document.timeline.play(downRed);
+document.timeline.play(downBlue);
+document.timeline._pauseAnimationsForTesting(2);
+
+timing_test(function() {
+ at(0, function() {
+ assert_styles('#a', {'top':'300px'})
+ assert_styles('#b', {'top':'150px'})
+ });
+ at(12, function() {
+ assert_styles('#a', {'top':'300px'})
+ assert_styles('#b', {'top':'150px'})
+ });
+}, 'Pausing all animations should work when players have different start delays.')
+</script>

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