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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" | 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" |
| 6 | 6 |
| 7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
| 8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 143 | 143 |
| 144 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 144 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
| 145 if (!context) | 145 if (!context) |
| 146 return; | 146 return; |
| 147 | 147 |
| 148 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); | 148 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); |
| 149 gles2->DeleteTextures(1, &texture_id); | 149 gles2->DeleteTextures(1, &texture_id); |
| 150 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); | 150 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); |
| 151 } | 151 } |
| 152 | 152 |
| 153 uint32 RendererGpuVideoAcceleratorFactories::InsertSyncPoint() { |
| 154 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 155 |
| 156 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
| 157 if (!context) |
| 158 return 0; |
| 159 |
| 160 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); |
| 161 return gles2->InsertSyncPointCHROMIUM(); |
| 162 } |
| 163 |
| 153 void RendererGpuVideoAcceleratorFactories::WaitSyncPoint(uint32 sync_point) { | 164 void RendererGpuVideoAcceleratorFactories::WaitSyncPoint(uint32 sync_point) { |
| 154 DCHECK(task_runner_->BelongsToCurrentThread()); | 165 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 155 | 166 |
| 156 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 167 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
| 157 if (!context) | 168 if (!context) |
| 158 return; | 169 return; |
| 159 | 170 |
| 160 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); | 171 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); |
| 161 gles2->WaitSyncPointCHROMIUM(sync_point); | 172 gles2->WaitSyncPointCHROMIUM(sync_point); |
| 162 | 173 |
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| 204 #endif | 215 #endif |
| 205 gles2->ReadPixels(visible_rect.x(), | 216 gles2->ReadPixels(visible_rect.x(), |
| 206 visible_rect.y(), | 217 visible_rect.y(), |
| 207 visible_rect.width(), | 218 visible_rect.width(), |
| 208 visible_rect.height(), | 219 visible_rect.height(), |
| 209 skia_format, | 220 skia_format, |
| 210 GL_UNSIGNED_BYTE, | 221 GL_UNSIGNED_BYTE, |
| 211 pixels.pixelRef()->pixels()); | 222 pixels.pixelRef()->pixels()); |
| 212 gles2->DeleteFramebuffers(1, &fb); | 223 gles2->DeleteFramebuffers(1, &fb); |
| 213 gles2->DeleteTextures(1, &tmp_texture); | 224 gles2->DeleteTextures(1, &tmp_texture); |
| 225 gles2->Flush(); |
| 214 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); | 226 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); |
| 215 } | 227 } |
| 216 | 228 |
| 217 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( | 229 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( |
| 218 size_t size) { | 230 size_t size) { |
| 219 DCHECK(task_runner_->BelongsToCurrentThread()); | 231 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 220 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); | 232 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); |
| 221 } | 233 } |
| 222 | 234 |
| 223 scoped_refptr<base::SingleThreadTaskRunner> | 235 scoped_refptr<base::SingleThreadTaskRunner> |
| 224 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { | 236 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { |
| 225 return task_runner_; | 237 return task_runner_; |
| 226 } | 238 } |
| 227 | 239 |
| 228 } // namespace content | 240 } // namespace content |
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