Index: gpu/command_buffer/client/gles2_c_lib_autogen.h |
=================================================================== |
--- gpu/command_buffer/client/gles2_c_lib_autogen.h (revision 207109) |
+++ gpu/command_buffer/client/gles2_c_lib_autogen.h (working copy) |
@@ -167,9 +167,6 @@ |
void GLES2Flush() { |
gles2::GetGLContext()->Flush(); |
} |
-void GLES2ShallowFlushCHROMIUM() { |
- gles2::GetGLContext()->ShallowFlushCHROMIUM(); |
-} |
void GLES2FramebufferRenderbuffer( |
GLenum target, GLenum attachment, GLenum renderbuffertarget, |
GLuint renderbuffer) { |
@@ -359,6 +356,12 @@ |
const GLint* length) { |
gles2::GetGLContext()->ShaderSource(shader, count, str, length); |
} |
+void GLES2ShallowFinishCHROMIUM() { |
+ gles2::GetGLContext()->ShallowFinishCHROMIUM(); |
+} |
+void GLES2ShallowFlushCHROMIUM() { |
+ gles2::GetGLContext()->ShallowFlushCHROMIUM(); |
+} |
void GLES2StencilFunc(GLenum func, GLint ref, GLuint mask) { |
gles2::GetGLContext()->StencilFunc(func, ref, mask); |
} |
@@ -827,8 +830,6 @@ |
glEnableVertexAttribArray), }, |
{ "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), }, |
{ "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), }, |
- { "glShallowFlushCHROMIUM", reinterpret_cast<GLES2FunctionPointer>( |
- glShallowFlushCHROMIUM), }, |
{ "glFramebufferRenderbuffer", reinterpret_cast<GLES2FunctionPointer>( |
glFramebufferRenderbuffer), }, |
{ "glFramebufferTexture2D", reinterpret_cast<GLES2FunctionPointer>( |
@@ -914,6 +915,10 @@ |
glShaderBinary), }, |
{ "glShaderSource", reinterpret_cast<GLES2FunctionPointer>( |
glShaderSource), }, |
+ { "glShallowFinishCHROMIUM", reinterpret_cast<GLES2FunctionPointer>( |
+ glShallowFinishCHROMIUM), }, |
+ { "glShallowFlushCHROMIUM", reinterpret_cast<GLES2FunctionPointer>( |
+ glShallowFlushCHROMIUM), }, |
{ "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), }, |
{ "glStencilFuncSeparate", reinterpret_cast<GLES2FunctionPointer>( |
glStencilFuncSeparate), }, |