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Unified Diff: content/common/gpu/media/android_copying_backing_strategy.cc

Issue 1750213002: Fix Android black frames from MSE config changes. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Feedback: Adding UpdatePictureBufferSize to strategy Created 4 years, 10 months ago
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Index: content/common/gpu/media/android_copying_backing_strategy.cc
diff --git a/content/common/gpu/media/android_copying_backing_strategy.cc b/content/common/gpu/media/android_copying_backing_strategy.cc
index 67e886048dfa06070682cb124667109a168a5a90..ee717a2be0660f3cfa83019459c438eae110e55e 100644
--- a/content/common/gpu/media/android_copying_backing_strategy.cc
+++ b/content/common/gpu/media/android_copying_backing_strategy.cc
@@ -159,4 +159,34 @@ bool AndroidCopyingBackingStrategy::ArePicturesOverlayable() {
return false;
}
+void AndroidCopyingBackingStrategy::UpdatePictureBufferSize(
+ media::PictureBuffer* picture_buffer,
+ const gfx::Size& new_size) {
+ LOG(ERROR) << __FUNCTION__ << " from:" << picture_buffer->size().ToString()
+ << " to:" << new_size.ToString();
+
+ // This strategy uses 2D textures who's allocated memory is dependent on the
+ // size. To update size in all places, we must:
+ // 1) Update the PictureBuffer meta-data
+ picture_buffer->set_size(new_size);
+
+ // 2) Update the GL texture via glTextImage2D. This step assumes the caller
+ // has made our GL context current.
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, new_size.width(), new_size.height(),
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+
+ // 3) Update the CHROMIUM Texture's size.
+ gpu::gles2::TextureRef* texture_ref =
+ state_provider_->GetTextureForPicture(*picture_buffer);
+ RETURN_IF_NULL(texture_ref);
+ gpu::gles2::TextureManager* texture_manager =
+ state_provider_->GetGlDecoder()->GetContextGroup()->texture_manager();
+ RETURN_IF_NULL(texture_manager);
+ texture_manager->SetLevelInfo(
+ texture_ref, GetTextureTarget(), 0, GL_RGBA, new_size.width(),
+ new_size.height(), 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ gfx::Rect(new_size.width(),
+ new_size.height())); // TODO CONSIDER USING EMPTY RECT
+}
+
} // namespace content

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