Index: chrome/browser/ui/views/tabs/tab_drag_controller_interactive_uitest.cc |
diff --git a/chrome/browser/ui/views/tabs/tab_drag_controller_interactive_uitest.cc b/chrome/browser/ui/views/tabs/tab_drag_controller_interactive_uitest.cc |
index 85648dbc0840a3903ffe0e6e9941a4c15d96a6e0..30cad19f7af2a352427745e5285d78cdab8581d1 100644 |
--- a/chrome/browser/ui/views/tabs/tab_drag_controller_interactive_uitest.cc |
+++ b/chrome/browser/ui/views/tabs/tab_drag_controller_interactive_uitest.cc |
@@ -180,9 +180,7 @@ Browser* TabDragControllerTest::CreateAnotherWindowBrowserAndRelayout() { |
// Resize the two windows so they're right next to each other. |
gfx::Rect work_area = |
- gfx::Screen::GetScreen() |
- ->GetDisplayNearestWindow(browser()->window()->GetNativeWindow()) |
- .work_area(); |
+ gfx::Screen::GetScreen()->GetPrimaryDisplay().work_area(); |
gfx::Size half_size = |
gfx::Size(work_area.width() / 3 - 10, work_area.height() / 2 - 10); |
browser()->window()->SetBounds(gfx::Rect(work_area.origin(), half_size)); |
@@ -242,7 +240,7 @@ class ScreenEventGeneratorDelegate |
#endif |
-#if !defined(OS_CHROMEOS) |
+#if !defined(OS_CHROMEOS) && defined(USE_AURA) |
// Following classes verify a crash scenario. Specifically on Windows when focus |
// changes it can trigger capture being lost. This was causing a crash in tab |
@@ -801,9 +799,7 @@ IN_PROC_BROWSER_TEST_P(DetachToBrowserTabDragControllerTest, |
MAYBE_DetachFromFullsizeWindow) { |
// Resize the browser window so that it is as big as the work area. |
gfx::Rect work_area = |
- gfx::Screen::GetScreen() |
- ->GetDisplayNearestWindow(browser()->window()->GetNativeWindow()) |
- .work_area(); |
+ gfx::Screen::GetScreen()->GetPrimaryDisplay().work_area(); |
browser()->window()->SetBounds(work_area); |
const gfx::Rect initial_bounds(browser()->window()->GetBounds()); |
// Add another tab. |
@@ -1162,6 +1158,7 @@ IN_PROC_BROWSER_TEST_P(DetachToBrowserTabDragControllerTest, MAYBE_DragAll) { |
TabStrip* tab_strip = GetTabStripForBrowser(browser()); |
browser()->tab_strip_model()->AddTabAtToSelection(0); |
browser()->tab_strip_model()->AddTabAtToSelection(1); |
+ const gfx::Rect initial_bounds = browser()->window()->GetBounds(); |
// Move to the first tab and drag it enough so that it would normally |
// detach. |
@@ -1185,7 +1182,74 @@ IN_PROC_BROWSER_TEST_P(DetachToBrowserTabDragControllerTest, MAYBE_DragAll) { |
// Remaining browser window should not be maximized |
EXPECT_FALSE(browser()->window()->IsMaximized()); |
+ |
+ const gfx::Rect final_bounds = browser()->window()->GetBounds(); |
+ EXPECT_EQ(initial_bounds.size(), final_bounds.size()); |
+ EXPECT_EQ(initial_bounds.origin().x(), final_bounds.origin().x()); |
+ EXPECT_EQ(initial_bounds.origin().y() + GetDetachY(tab_strip), |
+ final_bounds.origin().y()); |
+} |
+ |
+#if defined(OS_MACOSX) |
+// Makes sure we can drag the window using WindowServer by dragging on a tab. |
+// |
+// All other tests move the windows without relying on the WindowServer, because |
+// BridgedNativeWidget::RunMoveLoop() immediately offsets the window on first |
+// mouse drag. If we generate more mouse move events after that, it's presumed |
+// that the WindowServer will move the window. In order for that to work we need |
+// to generate global CGEvents instead of app-specific NSEvents, that's what |
+// ui_test_utils::DragAndDrop() is for. |
+// |
+// If the WindowServer fails to move the window, the final window bounds won't |
+// match the expected ones. |
+IN_PROC_BROWSER_TEST_P(DetachToBrowserTabDragControllerTest, |
+ DragsWindowUsingCocoaMoveLoop) { |
+ // Add another tab. |
+ AddTabAndResetBrowser(browser()); |
+ |
+ TabStrip* tab_strip = GetTabStripForBrowser(browser()); |
+ browser()->tab_strip_model()->AddTabAtToSelection(0); |
+ browser()->tab_strip_model()->AddTabAtToSelection(1); |
+ const gfx::Rect initial_bounds = browser()->window()->GetBounds(); |
+ |
+ // Move to the first tab and drag it enough so that it would normally |
+ // detach. |
+ gfx::Point tab_0_center(GetCenterInScreenCoordinates(tab_strip->tab_at(0))); |
+ |
+ // If we don't make the interactive_ui_tests the active application, we won't |
+ // be able to monitor NSMouseMoved events and ui_test_utils::DragAndDrop() |
+ // will deadlock. |
+ EXPECT_TRUE(ui_test_utils::BringBrowserWindowToFront(browser())); |
+ |
+ // We need to move the window using multiple intermediate events in order |
+ // to verify that CocoaWindowMoveLoop is working correctly. |
+ const int steps = 10; |
+ ui_test_utils::DragAndDrop( |
+ tab_0_center, |
+ gfx::Point(tab_0_center.x(), tab_0_center.y() + GetDetachY(tab_strip)), |
+ steps); |
+ |
+ // Should not be dragging. |
+ EXPECT_FALSE(tab_strip->IsDragSessionActive()); |
+ EXPECT_FALSE(TabDragController::IsActive()); |
+ |
+ // And there should only be one window. |
+ EXPECT_EQ(1u, browser_list->size()); |
+ |
+ EXPECT_EQ("0 1", IDString(browser()->tab_strip_model())); |
+ |
+ EXPECT_FALSE(GetIsDragged(browser())); |
+ |
+ // Remaining browser window should not be maximized |
+ EXPECT_FALSE(browser()->window()->IsMaximized()); |
+ |
+ const gfx::Rect final_bounds = browser()->window()->GetBounds(); |
+ EXPECT_EQ(initial_bounds.size(), final_bounds.size()); |
+ EXPECT_EQ(initial_bounds.origin().x(), final_bounds.origin().x()); |
+ EXPECT_EQ(initial_bounds.origin().y() + GetDetachY(tab_strip), |
+ final_bounds.origin().y()); |
} |
+#endif // OS_MACOSX |
namespace { |
@@ -1415,6 +1479,8 @@ IN_PROC_BROWSER_TEST_P(DetachToBrowserTabDragControllerTest, |
TabStrip* tab_strip2 = GetTabStripForBrowser(browser2); |
const gfx::Rect initial_bounds(browser2->window()->GetBounds()); |
+ EXPECT_TRUE(ui_test_utils::BringBrowserWindowToFront(browser())); |
+ |
// Move to the first tab and drag it enough so that it detaches, but not |
// enough that it attaches to browser2. |
gfx::Point tab_0_center( |