| Index: ui/base/test/ui_controls.h
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| diff --git a/ui/base/test/ui_controls.h b/ui/base/test/ui_controls.h
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| index 4fc54abb126c56a822c587540300e742c586f143..c1ed4be11ba8b58eb8f7e22ce2a9a048d6b95e64 100644
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| --- a/ui/base/test/ui_controls.h
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| +++ b/ui/base/test/ui_controls.h
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| @@ -10,6 +10,10 @@
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|  #include "ui/events/keycodes/keyboard_codes.h"
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|  #include "ui/gfx/native_widget_types.h"
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|  
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| +namespace gfx {
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| +class Point;
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| +}  // namespace gfx
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| +
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|  namespace ui_controls {
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|  
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|  // A set of utility functions to generate native events in platform
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| @@ -106,6 +110,20 @@ void InstallUIControlsAura(UIControlsAura* instance);
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|  // to traverse to the desired item; because the application is configured to
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|  // traverse more elements for accessibility reasons.
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|  bool IsFullKeyboardAccessEnabled();
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| +
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| +// When |enable_cgevents| is true, all simulated mouse events will be posted to
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| +// the WindowServer, and the actual mouse will move on the screen.
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| +void SetSendMouseEventsAsCGEvents(bool enable_cgevents);
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| +bool SendMouseEventsAsCGEvents();
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| +
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| +// Invokes |task| when an application starts processing an event that matches
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| +// |event|.
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| +void NotifyWhenEventIsProcessed(NSEvent* event, const base::Closure& task);
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| +
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| +// If |enable_override| is true, overrides result returned by +[NSEvent
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| +// mouseLocation] to |p| without generating mouse move events. Override is in
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| +// effect until called with |enable_override| == false.
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| +void SetMousePositionOverride(bool enable_override, const gfx::Point& p);
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|  #endif
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|  
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|  }  // namespace ui_controls
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| 
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