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Unified Diff: ui/views/cocoa/cocoa_window_move_loop.mm

Issue 1747803003: MacViews: Implement Tab Dragging (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix tests and review issues. Created 4 years, 8 months ago
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Index: ui/views/cocoa/cocoa_window_move_loop.mm
diff --git a/ui/views/cocoa/cocoa_window_move_loop.mm b/ui/views/cocoa/cocoa_window_move_loop.mm
new file mode 100644
index 0000000000000000000000000000000000000000..9eb06596d84e6cea68e9d2ad51ada90305f044b4
--- /dev/null
+++ b/ui/views/cocoa/cocoa_window_move_loop.mm
@@ -0,0 +1,212 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/views/cocoa/cocoa_window_move_loop.h"
+
+#import <Cocoa/Cocoa.h>
+
+#include "base/run_loop.h"
+#import "ui/gfx/mac/coordinate_conversion.mm"
+#import "ui/views/cocoa/bridged_content_view.h"
+#import "ui/views/cocoa/bridged_native_widget.h"
+
+// CocoaWindowMoveLoop can be deleted just before its local event monitor is
+// processed and in that case it's too late to call removeMonitor: and we have a
+// dangling this pointer. Use a proxy Obj-C class to store the weakptr.
+@interface WeakCocoaWindowMoveLoop : NSObject {
tapted 2016/04/13 08:28:13 I still think this is unnecessary -- I think the i
themblsha 2016/04/18 09:30:02 In my testing the sometimes run_loop was Quit()'d,
tapted 2016/04/20 07:30:22 I'm not sure this is true - did asan confirm or de
themblsha 2016/04/20 13:38:40 Sorry for not being clear in my explanations at wh
tapted 2016/04/27 07:43:00 Ah, that is likely. So it does sound like we need
themblsha 2016/04/28 17:39:29 Turns out I had TextExpander 5 installed, and it m
themblsha 2016/04/28 18:01:51 Ah, I went on a false start as both the Esc keypre
+ @private
+ base::WeakPtr<views::CocoaWindowMoveLoop> weak_;
+}
+@end
+
+@implementation WeakCocoaWindowMoveLoop
+- (id)initWithWeakPtr:(const base::WeakPtr<views::CocoaWindowMoveLoop>&)weak {
+ if ((self = [super init])) {
+ weak_ = weak;
+ }
+ return self;
+}
+
+- (base::WeakPtr<views::CocoaWindowMoveLoop>&)weak {
+ return weak_;
+}
+@end
+
+namespace {
+
+// Returns current mouse position in screen coordinates.
+gfx::Point GetMousePosition() {
+ CGPoint cg_point = CGEventGetLocation(
+ base::ScopedCFTypeRef<CGEventRef>(CGEventCreate(nullptr)));
+ return gfx::Point(cg_point.x, cg_point.y);
+}
+
+// Send the mouse event of |type| to the |expected_window|, located at
+// |mouse_position|. |expected_window| could be nil if we don't know which
+// window is supposed to receive it.
+void SendCustomLeftMouseEvent(NSWindow* expected_window,
+ gfx::Point mouse_position,
tapted 2016/04/13 08:28:13 nit: const ref
themblsha 2016/04/18 09:30:02 Done.
+ CGEventType type) {
+ DCHECK(type == kCGEventLeftMouseDown || type == kCGEventLeftMouseUp);
+
+ // Check that we're sending the event to the window we expect.
+ if (expected_window) {
+ NSPoint ns_mouse_position = gfx::ScreenPointToNSPoint(mouse_position);
tapted 2016/04/13 08:28:13 This should move to a separate function, since it'
themblsha 2016/04/18 09:30:02 Done.
+ NSInteger window_number = [NSWindow windowNumberAtPoint:ns_mouse_position
+ belowWindowWithWindowNumber:0];
+ NSWindow* current_window = [[NSApplication sharedApplication]
+ windowWithWindowNumber:window_number];
+ DCHECK_EQ(expected_window, current_window);
+ }
+
+ base::ScopedCFTypeRef<CGEventRef> event(CGEventCreateMouseEvent(
+ nullptr, type, CGPointMake(mouse_position.x(), mouse_position.y()),
+ kCGMouseButtonLeft));
+
+ CGEventSetIntegerValueField(
+ event, kCGEventSourceUserData,
+ views::kCocoaWindowMoveLoopSimulatedEventUserData);
+ CGEventPost(kCGSessionEventTap, event);
+}
+
+} // namespace
+
+namespace views {
+
+const int kCocoaWindowMoveLoopSimulatedEventUserData = 1;
+
+CocoaWindowMoveLoop::CocoaWindowMoveLoop(BridgedNativeWidget* owner,
+ gfx::Point initial_mouse_in_screen)
+ : owner_(owner),
+ run_loop_(new base::RunLoop),
+ initial_mouse_in_screen_(initial_mouse_in_screen),
+ quit_closure_(run_loop_->QuitClosure()),
+ weak_factory_(this) {
+ // AppKit continues to send mouse events to the window, but toolkit-views
+ // doesn't expect them during RunMoveLoop().
+ [BridgedContentView setIgnoreMouseEvents:YES];
+ owner_->SetDraggable(true);
+}
+
+CocoaWindowMoveLoop::~CocoaWindowMoveLoop() {
+ owner_->SetDraggable(false);
+ // Note the crafted events in Run() should not make their way through to
+ // toolkit-views, but regular events after that should be. So stop ignoring.
+ [BridgedContentView setIgnoreMouseEvents:NO];
+
+ // Handle the pathological case, where |this| is destroyed while running.
+ if (exit_reason_ref_) {
+ *exit_reason_ref_ = WINDOW_DESTROYED;
+ quit_closure_.Run();
+ }
+
+ owner_ = nullptr;
+}
+
+Widget::MoveLoopResult CocoaWindowMoveLoop::Run() {
+ LoopExitReason exit_reason = ENDED_EXTERNALLY;
+ exit_reason_ref_ = &exit_reason;
+ NSWindow* window = owner_->ns_window();
+
+ // Move the RunLoop to the stack so our destructor can be called while it is
+ // running.
+ scoped_ptr<base::RunLoop> run_loop(std::move(run_loop_));
tapted 2016/04/13 08:28:13 I think this might not be necessary, and we can ju
themblsha 2016/04/18 09:30:02 Yep, works fine.
+
+ // A new window may have just been created, so post an event at the session
+ // tap level to initiate a window drag.
+ SendCustomLeftMouseEvent(window, initial_mouse_in_screen_,
+ kCGEventLeftMouseDown);
+
+ // Will be retained by the monitor handler block.
+ WeakCocoaWindowMoveLoop* weak_cocoa_window_move_loop =
+ [[[WeakCocoaWindowMoveLoop alloc]
+ initWithWeakPtr:weak_factory_.GetWeakPtr()] autorelease];
+
+ NSEventMask mask = NSLeftMouseUpMask | NSKeyDownMask | NSLeftMouseDraggedMask;
+ auto handler = ^NSEvent*(NSEvent* event) {
+ CocoaWindowMoveLoop* strong = [weak_cocoa_window_move_loop weak].get();
+ if (!strong) {
+ // By this point CocoaWindowMoveLoop was deleted while processing this
+ // same event, and this event monitor was not unregistered in time. It is
+ // reproducible by the PressEscapeWhileDetached test.
+ // Continue processing the event.
+ return event;
+ }
+
+ if ([event type] == NSLeftMouseDragged) {
+ // AppKit doesn't supply position updates during a drag, so post a task to
+ // notify observers once AppKit has moved the window.
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::Bind(&BridgedNativeWidget::OnPositionChanged,
+ base::Unretained(strong->owner_)));
tapted 2016/04/13 08:28:13 I don't think this can be Unretained - this should
themblsha 2016/04/18 09:30:02 Nice idea, thanks.
+ return event;
+ }
+
+ strong->quit_closure_.Run();
+ if ([event type] == NSLeftMouseUp) {
+ *strong->exit_reason_ref_ = MOUSE_UP;
+ return event; // Process the MouseUp.
+ }
+ *strong->exit_reason_ref_ = ESCAPE_PRESSED;
+ return nil; // Swallow the keypress.
+ };
+ id monitor =
+ [NSEvent addLocalMonitorForEventsMatchingMask:mask handler:handler];
+
+ // NSKeyDownMask doesn't work inside addLocalMonitorForEventsMatchingMask:
tapted 2016/04/13 08:28:13 This is still the case right? Did you investigate
themblsha 2016/04/18 09:30:02 For me it works fine on live Chromium. The block v
+ // the event is swallowed by the window move loop before it gets to -[NSApp
+ // sendEvent:]. To see an escape keypress, hook in an event tap lower.
+
+ run_loop->Run();
+ [NSEvent removeMonitor:monitor];
+
+ if (exit_reason != WINDOW_DESTROYED && exit_reason != ENDED_EXTERNALLY) {
+ exit_reason_ref_ = nullptr; // Ensure End() doesn't replace the reason.
+ owner_->EndMoveLoop(); // Deletes |this|.
+ }
+
+ if (exit_reason != MOUSE_UP) {
+ // Tell AppKit to stop moving the window. Otherwise, AppKit will refuse to
+ // start a new window drag. Note the window being dragged is going away in
+ // this case, so it doesn't really matter where the event is located.
+
+ if (exit_reason == ENDED_EXTERNALLY) {
+ // When not canceled, the non-moving drag in the original window must
+ // resume. To do this, AppKit needs to see a mouseDown so that it sends
+ // the correct events. Ideally, it also needs to be at the original
+ // offset, so that it hits a non-draggable region of the original
+ // window: The tab being dragged may move some distance from the cursor
+ // when it "snaps in", so the cursor may not be over a tab. Sadly, this
+ // method doesn't know which window that is. But all that really needs
+ // to be done is to prevent a custom-dragging area from starting a
+ // window-drag. So hook into the logic in RepostEventIfHandledByWindow()
+ // by setting a flag here. Note this assumes the custom mouseDown event
+ // is guaranteed to hit another BridgedNativeWidget when it gets to the
+ // front of the event queue.
+ // TODO(tapted): A better fix would be to keep the temporary window
+ // around and never call EndMoveLoop() on Mac, making this block of code
+ // obsolete.
+ BridgedNativeWidget::IgnoreNextMouseDownForDraggableRegions();
+ SendCustomLeftMouseEvent(nil, GetMousePosition(),
+ kCGEventLeftMouseDown);
+ } else {
+ SendCustomLeftMouseEvent(window, GetMousePosition(),
+ kCGEventLeftMouseUp);
+ }
+ }
+
+ return exit_reason == ESCAPE_PRESSED ? Widget::MOVE_LOOP_CANCELED
+ : Widget::MOVE_LOOP_SUCCESSFUL;
+}
+
+void CocoaWindowMoveLoop::End() {
+ if (exit_reason_ref_) {
+ DCHECK_EQ(*exit_reason_ref_, ENDED_EXTERNALLY);
+ // Ensure the destructor doesn't replace the reason.
+ exit_reason_ref_ = nullptr;
+ quit_closure_.Run();
+ }
+}
+
+} // namespace views

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