Index: src/core/SkBitmapProcBicubic.cpp |
diff --git a/src/core/SkBitmapProcBicubic.cpp b/src/core/SkBitmapProcBicubic.cpp |
deleted file mode 100644 |
index f2cd0e30e7f2371c0cb7bad6209a6a7c2a741071..0000000000000000000000000000000000000000 |
--- a/src/core/SkBitmapProcBicubic.cpp |
+++ /dev/null |
@@ -1,187 +0,0 @@ |
-/* |
- * Copyright 2013 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "SkBitmapProcState.h" |
-#include "SkBitmap.h" |
-#include "SkColor.h" |
-#include "SkColorPriv.h" |
-#include "SkUnPreMultiply.h" |
-#include "SkRTConf.h" |
-#include "SkShader.h" |
- |
-#define DS(x) SkDoubleToScalar(x) |
- |
-#define MUL(a, b) ((a) * (b)) |
- |
-static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) { |
- SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1)) + MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3)); |
- SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1)) + MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3)); |
- SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1)) + MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3)); |
- SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1)) + MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3)); |
- |
- int a = SkClampMax(SkFixedRoundToInt(fa), 255); |
- int r = SkClampMax(SkFixedRoundToInt(fr), a); |
- int g = SkClampMax(SkFixedRoundToInt(fg), a); |
- int b = SkClampMax(SkFixedRoundToInt(fb), a); |
- |
- return SkPackARGB32(a, r, g, b); |
-} |
- |
-static float poly_eval(const float cc[4], float t) { |
- return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3])); |
-} |
- |
-static void build_coeff4(SkFixed dst[4], float t) { |
- static const SkScalar coefficients[16] = { |
- DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
- DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
- DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
- DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
- }; |
- |
- dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t)); |
- dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t)); |
- dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t)); |
- dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t)); |
-} |
- |
-static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed coeffY[4], |
- int x0, int x1, int x2, int x3, |
- int y0, int y1, int y2, int y3 ) |
-{ |
- SkPMColor s00 = *bm->getAddr32(x0, y0); |
- SkPMColor s10 = *bm->getAddr32(x1, y0); |
- SkPMColor s20 = *bm->getAddr32(x2, y0); |
- SkPMColor s30 = *bm->getAddr32(x3, y0); |
- SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30); |
- SkPMColor s01 = *bm->getAddr32(x0, y1); |
- SkPMColor s11 = *bm->getAddr32(x1, y1); |
- SkPMColor s21 = *bm->getAddr32(x2, y1); |
- SkPMColor s31 = *bm->getAddr32(x3, y1); |
- SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31); |
- SkPMColor s02 = *bm->getAddr32(x0, y2); |
- SkPMColor s12 = *bm->getAddr32(x1, y2); |
- SkPMColor s22 = *bm->getAddr32(x2, y2); |
- SkPMColor s32 = *bm->getAddr32(x3, y2); |
- SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32); |
- SkPMColor s03 = *bm->getAddr32(x0, y3); |
- SkPMColor s13 = *bm->getAddr32(x1, y3); |
- SkPMColor s23 = *bm->getAddr32(x2, y3); |
- SkPMColor s33 = *bm->getAddr32(x3, y3); |
- SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33); |
- return cubicBlend(coeffY, s0, s1, s2, s3); |
-} |
- |
-static void bicubicFilter(const SkBitmapProcState& s, int x, int y, |
- SkPMColor* SK_RESTRICT colors, int count) { |
- |
- const int maxX = s.fBitmap->width() - 1; |
- const int maxY = s.fBitmap->height() - 1; |
- |
- while (count-- > 0) { |
- SkPoint srcPt; |
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), |
- SkIntToScalar(y), &srcPt); |
- srcPt.fX -= SK_ScalarHalf; |
- srcPt.fY -= SK_ScalarHalf; |
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); |
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); |
- |
- SkFixed coeffX[4], coeffY[4]; |
- build_coeff4(coeffX, fractx); |
- build_coeff4(coeffY, fracty); |
- |
- int sx = SkScalarFloorToInt(srcPt.fX); |
- int sy = SkScalarFloorToInt(srcPt.fY); |
- |
- // Here is where we can support other tile modes (e.g. repeat or mirror) |
- int x0 = SkClampMax(sx - 1, maxX); |
- int x1 = SkClampMax(sx , maxX); |
- int x2 = SkClampMax(sx + 1, maxX); |
- int x3 = SkClampMax(sx + 2, maxX); |
- int y0 = SkClampMax(sy - 1, maxY); |
- int y1 = SkClampMax(sy , maxY); |
- int y2 = SkClampMax(sy + 1, maxY); |
- int y3 = SkClampMax(sy + 2, maxY); |
- |
- *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 ); |
- |
- x++; |
- } |
-} |
- |
-static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y, |
- SkPMColor *SK_RESTRICT colors, int count) { |
- const int maxX = s.fBitmap->width() - 1; |
- const int maxY = s.fBitmap->height() - 1; |
- |
- SkPoint srcPt; |
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); |
- srcPt.fY -= SK_ScalarHalf; |
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); |
- SkFixed coeffX[4], coeffY[4]; |
- build_coeff4(coeffY, fracty); |
- int sy = SkScalarFloorToInt(srcPt.fY); |
- int y0 = SkClampMax(sy - 1, maxY); |
- int y1 = SkClampMax(sy , maxY); |
- int y2 = SkClampMax(sy + 1, maxY); |
- int y3 = SkClampMax(sy + 2, maxY); |
- |
- while (count-- > 0) { |
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); |
- srcPt.fX -= SK_ScalarHalf; |
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); |
- |
- build_coeff4(coeffX, fractx); |
- |
- int sx = SkScalarFloorToInt(srcPt.fX); |
- |
- // Here is where we can support other tile modes (e.g. repeat or mirror) |
- int x0 = SkClampMax(sx - 1, maxX); |
- int x1 = SkClampMax(sx , maxX); |
- int x2 = SkClampMax(sx + 1, maxX); |
- int x3 = SkClampMax(sx + 2, maxX); |
- |
- *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 ); |
- |
- x++; |
- } |
-} |
- |
-SkBitmapProcState::ShaderProc32 |
-SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) { |
- // we need to be requested |
- uint32_t mask = SkPaint::kFilterBitmap_Flag |
- | SkPaint::kBicubicFilterBitmap_Flag |
- ; |
- if ((paint.getFlags() & mask) != mask) { |
- return NULL; |
- } |
- |
- // TODO: consider supporting other configs (e.g. 565, A8) |
- if (fBitmap->config() != SkBitmap::kARGB_8888_Config) { |
- return NULL; |
- } |
- |
- // TODO: consider supporting repeat and mirror |
- if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) { |
- return NULL; |
- } |
- |
- // TODO: support blending inside our procs |
- if (0xFF != paint.getAlpha()) { |
- return NULL; |
- } |
- |
- if (fInvType & SkMatrix::kAffine_Mask) { |
- return bicubicFilter; |
- } else if (fInvType & SkMatrix::kScale_Mask) { |
- return bicubicFilter_ScaleOnly; |
- } else { |
- return NULL; |
- } |
-} |