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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkBitmapProcState.h" | |
9 #include "SkBitmap.h" | |
10 #include "SkColor.h" | |
11 #include "SkColorPriv.h" | |
12 #include "SkUnPreMultiply.h" | |
13 #include "SkRTConf.h" | |
14 #include "SkShader.h" | |
15 | |
16 #define DS(x) SkDoubleToScalar(x) | |
17 | |
18 #define MUL(a, b) ((a) * (b)) | |
19 | |
20 static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor
c1, SkPMColor c2, SkPMColor c3) { | |
21 SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1))
+ MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3)); | |
22 SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1))
+ MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3)); | |
23 SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1))
+ MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3)); | |
24 SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1))
+ MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3)); | |
25 | |
26 int a = SkClampMax(SkFixedRoundToInt(fa), 255); | |
27 int r = SkClampMax(SkFixedRoundToInt(fr), a); | |
28 int g = SkClampMax(SkFixedRoundToInt(fg), a); | |
29 int b = SkClampMax(SkFixedRoundToInt(fb), a); | |
30 | |
31 return SkPackARGB32(a, r, g, b); | |
32 } | |
33 | |
34 static float poly_eval(const float cc[4], float t) { | |
35 return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3])); | |
36 } | |
37 | |
38 static void build_coeff4(SkFixed dst[4], float t) { | |
39 static const SkScalar coefficients[16] = { | |
40 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), | |
41 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), | |
42 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), | |
43 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), | |
44 }; | |
45 | |
46 dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t)); | |
47 dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t)); | |
48 dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t)); | |
49 dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t)); | |
50 } | |
51 | |
52 static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed
coeffY[4], | |
53 int x0, int x1, int x2, int x3, | |
54 int y0, int y1, int y2, int y3 ) | |
55 { | |
56 SkPMColor s00 = *bm->getAddr32(x0, y0); | |
57 SkPMColor s10 = *bm->getAddr32(x1, y0); | |
58 SkPMColor s20 = *bm->getAddr32(x2, y0); | |
59 SkPMColor s30 = *bm->getAddr32(x3, y0); | |
60 SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30); | |
61 SkPMColor s01 = *bm->getAddr32(x0, y1); | |
62 SkPMColor s11 = *bm->getAddr32(x1, y1); | |
63 SkPMColor s21 = *bm->getAddr32(x2, y1); | |
64 SkPMColor s31 = *bm->getAddr32(x3, y1); | |
65 SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31); | |
66 SkPMColor s02 = *bm->getAddr32(x0, y2); | |
67 SkPMColor s12 = *bm->getAddr32(x1, y2); | |
68 SkPMColor s22 = *bm->getAddr32(x2, y2); | |
69 SkPMColor s32 = *bm->getAddr32(x3, y2); | |
70 SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32); | |
71 SkPMColor s03 = *bm->getAddr32(x0, y3); | |
72 SkPMColor s13 = *bm->getAddr32(x1, y3); | |
73 SkPMColor s23 = *bm->getAddr32(x2, y3); | |
74 SkPMColor s33 = *bm->getAddr32(x3, y3); | |
75 SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33); | |
76 return cubicBlend(coeffY, s0, s1, s2, s3); | |
77 } | |
78 | |
79 static void bicubicFilter(const SkBitmapProcState& s, int x, int y, | |
80 SkPMColor* SK_RESTRICT colors, int count) { | |
81 | |
82 const int maxX = s.fBitmap->width() - 1; | |
83 const int maxY = s.fBitmap->height() - 1; | |
84 | |
85 while (count-- > 0) { | |
86 SkPoint srcPt; | |
87 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), | |
88 SkIntToScalar(y), &srcPt); | |
89 srcPt.fX -= SK_ScalarHalf; | |
90 srcPt.fY -= SK_ScalarHalf; | |
91 SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); | |
92 SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); | |
93 | |
94 SkFixed coeffX[4], coeffY[4]; | |
95 build_coeff4(coeffX, fractx); | |
96 build_coeff4(coeffY, fracty); | |
97 | |
98 int sx = SkScalarFloorToInt(srcPt.fX); | |
99 int sy = SkScalarFloorToInt(srcPt.fY); | |
100 | |
101 // Here is where we can support other tile modes (e.g. repeat or mirror) | |
102 int x0 = SkClampMax(sx - 1, maxX); | |
103 int x1 = SkClampMax(sx , maxX); | |
104 int x2 = SkClampMax(sx + 1, maxX); | |
105 int x3 = SkClampMax(sx + 2, maxX); | |
106 int y0 = SkClampMax(sy - 1, maxY); | |
107 int y1 = SkClampMax(sy , maxY); | |
108 int y2 = SkClampMax(sy + 1, maxY); | |
109 int y3 = SkClampMax(sy + 2, maxY); | |
110 | |
111 *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3,
y0, y1, y2, y3 ); | |
112 | |
113 x++; | |
114 } | |
115 } | |
116 | |
117 static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y, | |
118 SkPMColor *SK_RESTRICT colors, int count) { | |
119 const int maxX = s.fBitmap->width() - 1; | |
120 const int maxY = s.fBitmap->height() - 1; | |
121 | |
122 SkPoint srcPt; | |
123 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); | |
124 srcPt.fY -= SK_ScalarHalf; | |
125 SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); | |
126 SkFixed coeffX[4], coeffY[4]; | |
127 build_coeff4(coeffY, fracty); | |
128 int sy = SkScalarFloorToInt(srcPt.fY); | |
129 int y0 = SkClampMax(sy - 1, maxY); | |
130 int y1 = SkClampMax(sy , maxY); | |
131 int y2 = SkClampMax(sy + 1, maxY); | |
132 int y3 = SkClampMax(sy + 2, maxY); | |
133 | |
134 while (count-- > 0) { | |
135 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); | |
136 srcPt.fX -= SK_ScalarHalf; | |
137 SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); | |
138 | |
139 build_coeff4(coeffX, fractx); | |
140 | |
141 int sx = SkScalarFloorToInt(srcPt.fX); | |
142 | |
143 // Here is where we can support other tile modes (e.g. repeat or mirror) | |
144 int x0 = SkClampMax(sx - 1, maxX); | |
145 int x1 = SkClampMax(sx , maxX); | |
146 int x2 = SkClampMax(sx + 1, maxX); | |
147 int x3 = SkClampMax(sx + 2, maxX); | |
148 | |
149 *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3,
y0, y1, y2, y3 ); | |
150 | |
151 x++; | |
152 } | |
153 } | |
154 | |
155 SkBitmapProcState::ShaderProc32 | |
156 SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) { | |
157 // we need to be requested | |
158 uint32_t mask = SkPaint::kFilterBitmap_Flag | |
159 | SkPaint::kBicubicFilterBitmap_Flag | |
160 ; | |
161 if ((paint.getFlags() & mask) != mask) { | |
162 return NULL; | |
163 } | |
164 | |
165 // TODO: consider supporting other configs (e.g. 565, A8) | |
166 if (fBitmap->config() != SkBitmap::kARGB_8888_Config) { | |
167 return NULL; | |
168 } | |
169 | |
170 // TODO: consider supporting repeat and mirror | |
171 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode !=
fTileModeY) { | |
172 return NULL; | |
173 } | |
174 | |
175 // TODO: support blending inside our procs | |
176 if (0xFF != paint.getAlpha()) { | |
177 return NULL; | |
178 } | |
179 | |
180 if (fInvType & SkMatrix::kAffine_Mask) { | |
181 return bicubicFilter; | |
182 } else if (fInvType & SkMatrix::kScale_Mask) { | |
183 return bicubicFilter_ScaleOnly; | |
184 } else { | |
185 return NULL; | |
186 } | |
187 } | |
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