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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/device_sensors/data_fetcher_shared_memory.h" | 5 #include "content/browser/device_sensors/data_fetcher_shared_memory.h" |
6 | 6 |
7 #include <GuidDef.h> | 7 #include <GuidDef.h> |
8 #include <InitGuid.h> | 8 #include <InitGuid.h> |
9 #include <PortableDeviceTypes.h> | 9 #include <PortableDeviceTypes.h> |
10 #include <Sensors.h> | 10 #include <Sensors.h> |
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123 | 123 |
124 if (buffer_) { | 124 if (buffer_) { |
125 buffer_->seqlock.WriteBegin(); | 125 buffer_->seqlock.WriteBegin(); |
126 buffer_->data.alpha = alpha; | 126 buffer_->data.alpha = alpha; |
127 buffer_->data.hasAlpha = has_alpha; | 127 buffer_->data.hasAlpha = has_alpha; |
128 buffer_->data.beta = beta; | 128 buffer_->data.beta = beta; |
129 buffer_->data.hasBeta = has_beta; | 129 buffer_->data.hasBeta = has_beta; |
130 buffer_->data.gamma = gamma; | 130 buffer_->data.gamma = gamma; |
131 buffer_->data.hasGamma = has_gamma; | 131 buffer_->data.hasGamma = has_gamma; |
132 buffer_->data.absolute = true; | 132 buffer_->data.absolute = true; |
133 buffer_->data.hasAbsolute = has_alpha || has_beta || has_gamma; | |
philipj_slow
2016/02/26 03:54:01
Same as for Android, do you think I should make th
timvolodine
2016/03/01 22:36:25
the spec doesn't really specify the value of absol
philipj_slow
2016/03/02 07:30:42
This data comes directly from ISensorDataReport an
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134 buffer_->data.allAvailableSensorsAreActive = true; | 133 buffer_->data.allAvailableSensorsAreActive = true; |
135 buffer_->seqlock.WriteEnd(); | 134 buffer_->seqlock.WriteEnd(); |
136 } | 135 } |
137 | 136 |
138 return true; | 137 return true; |
139 } | 138 } |
140 | 139 |
141 private: | 140 private: |
142 DeviceOrientationHardwareBuffer* const buffer_; | 141 DeviceOrientationHardwareBuffer* const buffer_; |
143 | 142 |
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466 motion_buffer_->data.allAvailableSensorsAreActive = enabled; | 465 motion_buffer_->data.allAvailableSensorsAreActive = enabled; |
467 motion_buffer_->seqlock.WriteEnd(); | 466 motion_buffer_->seqlock.WriteEnd(); |
468 } | 467 } |
469 break; | 468 break; |
470 default: | 469 default: |
471 NOTREACHED(); | 470 NOTREACHED(); |
472 } | 471 } |
473 } | 472 } |
474 | 473 |
475 } // namespace content | 474 } // namespace content |
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