| Index: third_party/WebKit/Source/core/paint/PaintLayer.h
|
| diff --git a/third_party/WebKit/Source/core/paint/PaintLayer.h b/third_party/WebKit/Source/core/paint/PaintLayer.h
|
| index 3468e4b0c75fc06240ea0502be045974a012aeef..4749c706032e32bc76e0331be327bd09f87e4ff1 100644
|
| --- a/third_party/WebKit/Source/core/paint/PaintLayer.h
|
| +++ b/third_party/WebKit/Source/core/paint/PaintLayer.h
|
| @@ -610,6 +610,9 @@ public:
|
| void updateOrRemoveFilterEffectBuilder();
|
|
|
| void updateSelfPaintingLayer();
|
| + // This is O(depth) so avoid calling this in loops. Instead use optimizations like
|
| + // those in PaintInvalidationState.
|
| + PaintLayer* enclosingSelfPaintingLayer();
|
|
|
| PaintLayer* enclosingTransformedAncestor() const;
|
| LayoutPoint computeOffsetFromTransformedAncestor() const;
|
|
|