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Unified Diff: third_party/WebKit/LayoutTests/webaudio/audiosource-premature-gc.html

Issue 1727333002: Revert of Add ScriptWrappable::hasPendingActivity to AudioSourceNode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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Index: third_party/WebKit/LayoutTests/webaudio/audiosource-premature-gc.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/audiosource-premature-gc.html b/third_party/WebKit/LayoutTests/webaudio/audiosource-premature-gc.html
deleted file mode 100644
index 4034c7eda5429f2c083628c13d47e5976a95820e..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/webaudio/audiosource-premature-gc.html
+++ /dev/null
@@ -1,63 +0,0 @@
-<!doctype html>
-<html>
- <head>
- <title>Test premature GC upon OscillatorNode and AudioBufferSourceNode</title>
- <script src="../resources/js-test.js"></script>
- </head>
-
- <body>
- <script type="text/javascript">
- description("Test premature GC upon OscillatorNode and AudioBufferSourceNode");
- window.jsTestIsAsync = true;
-
- var sampleRate = 44100;
- var renderLength = 2 * sampleRate;
-
- var context = new OfflineAudioContext(1, renderLength, sampleRate);
-
- // Immediately execute this code inside of the closure. This way |osc| is
- // contained in the scope and will be a possible target of GC. However,
- // it will survive GC since it has a pending activity because it is
- // scheduled. Thus |onended| will be fired eventually.
- (function () {
- var osc = context.createOscillator();
- osc.connect(context.destination);
- osc.onended = function () {
- testPassed('OscillatorNode survived GC and onended event fired.');
- };
-
- // Play the oscillator for 1 second.
- osc.start();
- osc.stop(1);
- })();
-
- // The below does the same thing, but with AudioBufferSourceNode.
- (function () {
- var source = context.createBufferSource();
- var dummy = context.createBuffer(1, sampleRate, sampleRate);
- source.buffer = dummy;
-
- source.connect(context.destination);
-
- source.onended = function () {
- testPassed('AudioBufferSourceNode survived GC and onended event fired.');
- };
-
- source.start();
- })();
-
- // Suspend the rendering at 0.1 second and perform GC. The reference to
- // the oscillator and the buffer source should not be collected.
- context.suspend(0.1).then(function () {
- gc();
- context.resume();
- });
-
- context.startRendering().then(function () {
- finishJSTest();
- });
-
- succesfullyParsed = true;
- </script>
- </body>
-</html>
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