Index: tests/ColorSpaceTest.cpp |
diff --git a/tests/ColorSpaceTest.cpp b/tests/ColorSpaceTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cf7560228fdf8704f32d52725ac50af87f495291 |
--- /dev/null |
+++ b/tests/ColorSpaceTest.cpp |
@@ -0,0 +1,51 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "Resources.h" |
+#include "SkCodec.h" |
+#include "SkColorSpace.h" |
+#include "Test.h" |
+ |
+static SkStreamAsset* resource(const char path[]) { |
+ SkString fullPath = GetResourcePath(path); |
+ return SkStream::NewFromFile(fullPath.c_str()); |
+} |
+ |
+static bool almost_equal(float a, float b) { |
+ return SkTAbs(a - b) < 0.0001f; |
+} |
+ |
+DEF_TEST(ColorSpaceParseICCProfile, r) { |
+ SkAutoTDelete<SkStream> stream(resource("color_wheel_with_profile.png")); |
+ REPORTER_ASSERT(r, nullptr != stream); |
+ |
+ SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.detach())); |
+ REPORTER_ASSERT(r, nullptr != codec); |
+ |
+ SkColorSpace* colorSpace = codec->getColorSpace(); |
+ REPORTER_ASSERT(r, nullptr != colorSpace); |
+ |
+ // No need to use almost equal here. The color profile that we have extracted |
+ // actually has a table of gammas. And our current implementation guesses 2.2f. |
+ SkFloat3 gammas = colorSpace->gamma(); |
+ REPORTER_ASSERT(r, 2.2f == gammas.fVec[0]); |
+ REPORTER_ASSERT(r, 2.2f == gammas.fVec[1]); |
+ REPORTER_ASSERT(r, 2.2f == gammas.fVec[2]); |
+ |
+ // These nine values were extracted from the color profile in isolation (before |
+ // we embedded it in the png). Here we check that we still extract the same values. |
+ SkFloat3x3 xyz = colorSpace->xyz(); |
+ REPORTER_ASSERT(r, almost_equal(0.436066f, xyz.fMat[0])); |
+ REPORTER_ASSERT(r, almost_equal(0.222488f, xyz.fMat[1])); |
+ REPORTER_ASSERT(r, almost_equal(0.013916f, xyz.fMat[2])); |
+ REPORTER_ASSERT(r, almost_equal(0.385147f, xyz.fMat[3])); |
+ REPORTER_ASSERT(r, almost_equal(0.716873f, xyz.fMat[4])); |
+ REPORTER_ASSERT(r, almost_equal(0.0970764f, xyz.fMat[5])); |
+ REPORTER_ASSERT(r, almost_equal(0.143066f, xyz.fMat[6])); |
+ REPORTER_ASSERT(r, almost_equal(0.0606079f, xyz.fMat[7])); |
+ REPORTER_ASSERT(r, almost_equal(0.714096f, xyz.fMat[8])); |
+} |