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| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "Resources.h" |
| 9 #include "SkCodec.h" |
| 10 #include "SkColorSpace.h" |
| 11 #include "Test.h" |
| 12 |
| 13 static SkStreamAsset* resource(const char path[]) { |
| 14 SkString fullPath = GetResourcePath(path); |
| 15 return SkStream::NewFromFile(fullPath.c_str()); |
| 16 } |
| 17 |
| 18 static bool almost_equal(float a, float b) { |
| 19 return SkTAbs(a - b) < 0.0001f; |
| 20 } |
| 21 |
| 22 DEF_TEST(ColorSpaceParseICCProfile, r) { |
| 23 SkAutoTDelete<SkStream> stream(resource("color_wheel_with_profile.png")); |
| 24 REPORTER_ASSERT(r, nullptr != stream); |
| 25 |
| 26 SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(stream.detach())); |
| 27 REPORTER_ASSERT(r, nullptr != codec); |
| 28 |
| 29 SkColorSpace* colorSpace = codec->getColorSpace(); |
| 30 REPORTER_ASSERT(r, nullptr != colorSpace); |
| 31 |
| 32 // No need to use almost equal here. The color profile that we have extract
ed |
| 33 // actually has a table of gammas. And our current implementation guesses 2
.2f. |
| 34 SkFloat3 gammas = colorSpace->gamma(); |
| 35 REPORTER_ASSERT(r, 2.2f == gammas.fVec[0]); |
| 36 REPORTER_ASSERT(r, 2.2f == gammas.fVec[1]); |
| 37 REPORTER_ASSERT(r, 2.2f == gammas.fVec[2]); |
| 38 |
| 39 // These nine values were extracted from the color profile in isolation (bef
ore |
| 40 // we embedded it in the png). Here we check that we still extract the same
values. |
| 41 SkFloat3x3 xyz = colorSpace->xyz(); |
| 42 REPORTER_ASSERT(r, almost_equal(0.436066f, xyz.fMat[0])); |
| 43 REPORTER_ASSERT(r, almost_equal(0.222488f, xyz.fMat[1])); |
| 44 REPORTER_ASSERT(r, almost_equal(0.013916f, xyz.fMat[2])); |
| 45 REPORTER_ASSERT(r, almost_equal(0.385147f, xyz.fMat[3])); |
| 46 REPORTER_ASSERT(r, almost_equal(0.716873f, xyz.fMat[4])); |
| 47 REPORTER_ASSERT(r, almost_equal(0.0970764f, xyz.fMat[5])); |
| 48 REPORTER_ASSERT(r, almost_equal(0.143066f, xyz.fMat[6])); |
| 49 REPORTER_ASSERT(r, almost_equal(0.0606079f, xyz.fMat[7])); |
| 50 REPORTER_ASSERT(r, almost_equal(0.714096f, xyz.fMat[8])); |
| 51 } |
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