| Index: src/gpu/vk/GrVkProgramDesc.h
|
| diff --git a/src/gpu/vk/GrVkProgramDesc.h b/src/gpu/vk/GrVkProgramDesc.h
|
| deleted file mode 100644
|
| index 1767a051babb70e22e401b8adadf3b19b5615c73..0000000000000000000000000000000000000000
|
| --- a/src/gpu/vk/GrVkProgramDesc.h
|
| +++ /dev/null
|
| @@ -1,69 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrVkProgramDesc_DEFINED
|
| -#define GrVkProgramDesc_DEFINED
|
| -
|
| -#include "GrColor.h"
|
| -#include "GrProgramDesc.h"
|
| -#include "GrGpu.h"
|
| -#include "GrTypesPriv.h"
|
| -
|
| -#include "shaderc/shaderc.h"
|
| -#include "vulkan/vulkan.h"
|
| -
|
| -class GrVkGpu;
|
| -class GrVkProgramDescBuilder;
|
| -
|
| -class GrVkProgramDesc : public GrProgramDesc {
|
| -private:
|
| - friend class GrVkProgramDescBuilder;
|
| -};
|
| -
|
| -/**
|
| - * This class can be used to build a GrProgramDesc. It also provides helpers for accessing
|
| - * GL specific info in the header.
|
| - */
|
| -class GrVkProgramDescBuilder {
|
| -public:
|
| - typedef GrProgramDesc::KeyHeader KeyHeader;
|
| - // The key, stored in fKey, is composed of five parts(first 2 are defined in the key itself):
|
| - // 1. uint32_t for total key length.
|
| - // 2. uint32_t for a checksum.
|
| - // 3. Header struct defined above.
|
| - // 4. Backend-specific information including per-processor keys and their key lengths.
|
| - // Each processor's key is a variable length array of uint32_t.
|
| - enum {
|
| - // Part 3.
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| - kHeaderOffset = GrVkProgramDesc::kHeaderOffset,
|
| - kHeaderSize = SkAlign4(sizeof(KeyHeader)),
|
| - // Part 4.
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| - // This is the offset into the backenend specific part of the key, which includes
|
| - // per-processor keys.
|
| - kProcessorKeysOffset = kHeaderOffset + kHeaderSize,
|
| - };
|
| -
|
| - /**
|
| - * Builds a GL specific program descriptor
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| - *
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| - * @param GrPrimitiveProcessor The geometry
|
| - * @param GrPipeline The optimized drawstate. The descriptor will represent a program
|
| - * which this optstate can use to draw with. The optstate contains
|
| - * general draw information, as well as the specific color, geometry,
|
| - * and coverage stages which will be used to generate the GL Program for
|
| - * this optstate.
|
| - * @param GrVkGpu A GL Gpu, the caps and Gpu object are used to output processor specific
|
| - * parts of the descriptor.
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| - * @param GrProgramDesc The built and finalized descriptor
|
| - **/
|
| - static bool Build(GrProgramDesc*,
|
| - const GrPrimitiveProcessor&,
|
| - const GrPipeline&,
|
| - const GrGLSLCaps&);
|
| -};
|
| -
|
| -#endif
|
|
|