| Index: content/renderer/media/media_stream_audio_level_calculator.h
|
| diff --git a/content/renderer/media/media_stream_audio_level_calculator.h b/content/renderer/media/media_stream_audio_level_calculator.h
|
| index e7d25cc5d548add19f02afa9b35796f20e0ca7ca..af9bdc88cbe8ac21e54a857f1297a4383bb6eff4 100644
|
| --- a/content/renderer/media/media_stream_audio_level_calculator.h
|
| +++ b/content/renderer/media/media_stream_audio_level_calculator.h
|
| @@ -5,7 +5,9 @@
|
| #ifndef CONTENT_RENDERER_MEDIA_MEDIA_STREAM_AUDIO_LEVEL_CALCULATOR_H_
|
| #define CONTENT_RENDERER_MEDIA_MEDIA_STREAM_AUDIO_LEVEL_CALCULATOR_H_
|
|
|
| -#include "base/threading/thread_checker.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "content/common/content_export.h"
|
|
|
| namespace media {
|
| class AudioBus;
|
| @@ -13,30 +15,49 @@ class AudioBus;
|
|
|
| namespace content {
|
|
|
| -// This class is used by the WebRtcLocalAudioTrack to calculate the level of
|
| -// the audio signal. And the audio level will be eventually used by the volume
|
| +// This class is used by the WebRtcAudioCapturer to calculate the level of the
|
| +// audio signal. And the audio level will be eventually used by the volume
|
| // animation UI.
|
| +//
|
| // The algorithm used by this class is the same as how it is done in
|
| // third_party/webrtc/voice_engine/level_indicator.cc.
|
| -class MediaStreamAudioLevelCalculator {
|
| +class CONTENT_EXPORT MediaStreamAudioLevelCalculator {
|
| public:
|
| + // Provides thread-safe access to the current signal level. This object is
|
| + // intended to be passed to modules running on other threads that poll for the
|
| + // current signal level.
|
| + class Level : public base::RefCountedThreadSafe<Level> {
|
| + public:
|
| + float GetCurrent() const;
|
| +
|
| + private:
|
| + friend class MediaStreamAudioLevelCalculator;
|
| + friend class base::RefCountedThreadSafe<Level>;
|
| +
|
| + Level();
|
| + ~Level();
|
| +
|
| + void Set(float level);
|
| +
|
| + mutable base::Lock lock_;
|
| + float level_;
|
| + };
|
| +
|
| MediaStreamAudioLevelCalculator();
|
| ~MediaStreamAudioLevelCalculator();
|
|
|
| - // Calculates the signal level of the audio data, returning the absolute value
|
| - // of the amplitude of the signal.
|
| - float Calculate(const media::AudioBus& audio_bus);
|
| + scoped_refptr<Level> level() const { return level_; }
|
|
|
| - private:
|
| - // Used to DCHECK that the constructor and Calculate() are always called on
|
| - // the same audio thread. Note that the destructor will be called on a
|
| - // different thread, which can be either the main render thread or a new
|
| - // audio thread where WebRtcLocalAudioTrack::OnSetFormat() is called.
|
| - base::ThreadChecker thread_checker_;
|
| + // Scans the audio signal in |audio_bus| and computes a new signal level
|
| + // exposed by Level. If |assume_nonzero_energy| is true, then a completely
|
| + // zero'ed-out |audio_bus| will be accounted for as having a very faint,
|
| + // non-zero level.
|
| + void Calculate(const media::AudioBus& audio_bus, bool assume_nonzero_energy);
|
|
|
| + private:
|
| int counter_;
|
| float max_amplitude_;
|
| - float level_;
|
| + const scoped_refptr<Level> level_;
|
| };
|
|
|
| } // namespace content
|
|
|