| Index: content/renderer/media/media_stream_audio_level_calculator.cc
|
| diff --git a/content/renderer/media/media_stream_audio_level_calculator.cc b/content/renderer/media/media_stream_audio_level_calculator.cc
|
| index ad76a43dd2f6ad14125b5a92506990e1bbc34aaf..936dcf25c1fb1a66748d6b8e26b68dcf9639ea95 100644
|
| --- a/content/renderer/media/media_stream_audio_level_calculator.cc
|
| +++ b/content/renderer/media/media_stream_audio_level_calculator.cc
|
| @@ -5,6 +5,7 @@
|
| #include "content/renderer/media/media_stream_audio_level_calculator.h"
|
|
|
| #include <cmath>
|
| +#include <limits>
|
|
|
| #include "base/logging.h"
|
| #include "base/stl_util.h"
|
| @@ -28,23 +29,36 @@ float MaxAmplitude(const float* audio_data, int length) {
|
|
|
| } // namespace
|
|
|
| -MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
|
| - : counter_(0),
|
| - max_amplitude_(0.0f),
|
| - level_(0.0f) {
|
| +MediaStreamAudioLevelCalculator::Level::Level() : level_(0.0f) {}
|
| +
|
| +MediaStreamAudioLevelCalculator::Level::~Level() {}
|
| +
|
| +float MediaStreamAudioLevelCalculator::Level::GetCurrent() const {
|
| + base::AutoLock auto_lock(lock_);
|
| + return level_;
|
| +}
|
| +
|
| +void MediaStreamAudioLevelCalculator::Level::Set(float level) {
|
| + base::AutoLock auto_lock(lock_);
|
| + level_ = level;
|
| }
|
|
|
| +MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
|
| + : counter_(0), max_amplitude_(0.0f), level_(new Level()) {}
|
| +
|
| MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() {
|
| + level_->Set(0.0f);
|
| }
|
|
|
| -float MediaStreamAudioLevelCalculator::Calculate(
|
| - const media::AudioBus& audio_bus) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| +void MediaStreamAudioLevelCalculator::Calculate(
|
| + const media::AudioBus& audio_bus,
|
| + bool assume_nonzero_energy) {
|
| // |level_| is updated every 10 callbacks. For the case where callback comes
|
| // every 10ms, |level_| will be updated approximately every 100ms.
|
| static const int kUpdateFrequency = 10;
|
|
|
| - float max = 0.0f;
|
| + float max =
|
| + assume_nonzero_energy ? 1.0f / std::numeric_limits<int16_t>::max() : 0.0f;
|
| for (int i = 0; i < audio_bus.channels(); ++i) {
|
| const float max_this_channel =
|
| MaxAmplitude(audio_bus.channel(i), audio_bus.frames());
|
| @@ -54,7 +68,8 @@ float MediaStreamAudioLevelCalculator::Calculate(
|
| max_amplitude_ = std::max(max_amplitude_, max);
|
|
|
| if (counter_++ == kUpdateFrequency) {
|
| - level_ = max_amplitude_;
|
| + // Clip the exposed signal level to make sure it is in the range [0.0,1.0].
|
| + level_->Set(std::min(1.0f, max_amplitude_));
|
|
|
| // Decay the absolute maximum amplitude by 1/4.
|
| max_amplitude_ /= 4.0f;
|
| @@ -62,8 +77,6 @@ float MediaStreamAudioLevelCalculator::Calculate(
|
| // Reset the counter.
|
| counter_ = 0;
|
| }
|
| -
|
| - return level_;
|
| }
|
|
|
| } // namespace content
|
|
|