Index: Source/core/animation/PlayerTest.cpp |
diff --git a/Source/core/animation/PlayerTest.cpp b/Source/core/animation/PlayerTest.cpp |
index 7034a8cbccb87a43abcd2ee893d0ea93f0c10bae..d9546787174b5bf5dda0f2168d94fb5388df3d08 100644 |
--- a/Source/core/animation/PlayerTest.cpp |
+++ b/Source/core/animation/PlayerTest.cpp |
@@ -113,6 +113,19 @@ TEST_F(AnimationPlayerTest, InitialState) |
} |
+TEST_F(AnimationPlayerTest, CurrentTimeDoesNotSetOutdated) |
+{ |
+ EXPECT_FALSE(player->outdated()); |
+ EXPECT_EQ(0, player->currentTime()); |
+ EXPECT_FALSE(player->outdated()); |
+ // FIXME: We should split updateTimeline into a version that doesn't update |
+ // the player and one that does, as most of the tests don't require update() |
+ // to be called. |
+ document->animationClock().updateTime(10); |
+ EXPECT_EQ(10, player->currentTime()); |
+ EXPECT_FALSE(player->outdated()); |
+} |
+ |
TEST_F(AnimationPlayerTest, SetCurrentTime) |
{ |
player->setCurrentTime(10); |