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1 /* | 1 /* |
2 * Copyright (c) 2013, Google Inc. All rights reserved. | 2 * Copyright (c) 2013, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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106 EXPECT_EQ(0, timeline->currentTime()); | 106 EXPECT_EQ(0, timeline->currentTime()); |
107 EXPECT_EQ(0, player->currentTime()); | 107 EXPECT_EQ(0, player->currentTime()); |
108 EXPECT_FALSE(player->paused()); | 108 EXPECT_FALSE(player->paused()); |
109 EXPECT_EQ(1, player->playbackRate()); | 109 EXPECT_EQ(1, player->playbackRate()); |
110 EXPECT_EQ(0, player->startTime()); | 110 EXPECT_EQ(0, player->startTime()); |
111 EXPECT_EQ(0, player->timeLag()); | 111 EXPECT_EQ(0, player->timeLag()); |
112 EXPECT_TRUE(player->hasStartTime()); | 112 EXPECT_TRUE(player->hasStartTime()); |
113 } | 113 } |
114 | 114 |
115 | 115 |
| 116 TEST_F(AnimationPlayerTest, CurrentTimeDoesNotSetOutdated) |
| 117 { |
| 118 EXPECT_FALSE(player->outdated()); |
| 119 EXPECT_EQ(0, player->currentTime()); |
| 120 EXPECT_FALSE(player->outdated()); |
| 121 // FIXME: We should split updateTimeline into a version that doesn't update |
| 122 // the player and one that does, as most of the tests don't require update() |
| 123 // to be called. |
| 124 document->animationClock().updateTime(10); |
| 125 EXPECT_EQ(10, player->currentTime()); |
| 126 EXPECT_FALSE(player->outdated()); |
| 127 } |
| 128 |
116 TEST_F(AnimationPlayerTest, SetCurrentTime) | 129 TEST_F(AnimationPlayerTest, SetCurrentTime) |
117 { | 130 { |
118 player->setCurrentTime(10); | 131 player->setCurrentTime(10); |
119 EXPECT_EQ(10, player->currentTime()); | 132 EXPECT_EQ(10, player->currentTime()); |
120 updateTimeline(10); | 133 updateTimeline(10); |
121 EXPECT_EQ(20, player->currentTime()); | 134 EXPECT_EQ(20, player->currentTime()); |
122 } | 135 } |
123 | 136 |
124 TEST_F(AnimationPlayerTest, SetCurrentTimeNegative) | 137 TEST_F(AnimationPlayerTest, SetCurrentTimeNegative) |
125 { | 138 { |
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673 RefPtr<Animation> animation = Animation::create(element, nullptr, timing); | 686 RefPtr<Animation> animation = Animation::create(element, nullptr, timing); |
674 RefPtr<Player> player = timeline->createPlayer(animation.get()); | 687 RefPtr<Player> player = timeline->createPlayer(animation.get()); |
675 timeline->serviceAnimations(); | 688 timeline->serviceAnimations(); |
676 EXPECT_EQ(1U, element->activeAnimations()->players().find(player.get())->val
ue); | 689 EXPECT_EQ(1U, element->activeAnimations()->players().find(player.get())->val
ue); |
677 | 690 |
678 player.release(); | 691 player.release(); |
679 EXPECT_TRUE(element->activeAnimations()->players().isEmpty()); | 692 EXPECT_TRUE(element->activeAnimations()->players().isEmpty()); |
680 } | 693 } |
681 | 694 |
682 } | 695 } |
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