Index: gpu/command_buffer/service/memory_program_cache_unittest.cc |
diff --git a/gpu/command_buffer/service/memory_program_cache_unittest.cc b/gpu/command_buffer/service/memory_program_cache_unittest.cc |
index 9b98e566833f0d83e49755e2439f54b2324b6fa4..7662942724c54d84e9d3cdfdea42d0079ee62bfb 100644 |
--- a/gpu/command_buffer/service/memory_program_cache_unittest.cc |
+++ b/gpu/command_buffer/service/memory_program_cache_unittest.cc |
@@ -67,16 +67,18 @@ class ProgramBinaryEmulator { |
class MemoryProgramCacheTest : public GpuServiceTest { |
public: |
static const size_t kCacheSizeBytes = 1024; |
+ static const bool kDisableGpuDiskCache = false; |
static const GLuint kVertexShaderClientId = 90; |
static const GLuint kVertexShaderServiceId = 100; |
static const GLuint kFragmentShaderClientId = 91; |
static const GLuint kFragmentShaderServiceId = 100; |
MemoryProgramCacheTest() |
- : cache_(new MemoryProgramCache(kCacheSizeBytes)), |
+ : cache_(new MemoryProgramCache(kCacheSizeBytes, kDisableGpuDiskCache)), |
vertex_shader_(NULL), |
fragment_shader_(NULL), |
- shader_cache_count_(0) { } |
+ shader_cache_count_(0) { |
+ } |
~MemoryProgramCacheTest() override { shader_manager_.Destroy(false); } |
void ShaderCacheCb(const std::string& key, const std::string& shader) { |