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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/memory_program_cache.h" | 5 #include "gpu/command_buffer/service/memory_program_cache.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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60 | 60 |
61 private: | 61 private: |
62 GLsizei length_; | 62 GLsizei length_; |
63 GLenum format_; | 63 GLenum format_; |
64 const char* binary_; | 64 const char* binary_; |
65 }; | 65 }; |
66 | 66 |
67 class MemoryProgramCacheTest : public GpuServiceTest { | 67 class MemoryProgramCacheTest : public GpuServiceTest { |
68 public: | 68 public: |
69 static const size_t kCacheSizeBytes = 1024; | 69 static const size_t kCacheSizeBytes = 1024; |
| 70 static const bool kDisableGpuDiskCache = false; |
70 static const GLuint kVertexShaderClientId = 90; | 71 static const GLuint kVertexShaderClientId = 90; |
71 static const GLuint kVertexShaderServiceId = 100; | 72 static const GLuint kVertexShaderServiceId = 100; |
72 static const GLuint kFragmentShaderClientId = 91; | 73 static const GLuint kFragmentShaderClientId = 91; |
73 static const GLuint kFragmentShaderServiceId = 100; | 74 static const GLuint kFragmentShaderServiceId = 100; |
74 | 75 |
75 MemoryProgramCacheTest() | 76 MemoryProgramCacheTest() |
76 : cache_(new MemoryProgramCache(kCacheSizeBytes)), | 77 : cache_(new MemoryProgramCache(kCacheSizeBytes, kDisableGpuDiskCache)), |
77 vertex_shader_(NULL), | 78 vertex_shader_(NULL), |
78 fragment_shader_(NULL), | 79 fragment_shader_(NULL), |
79 shader_cache_count_(0) { } | 80 shader_cache_count_(0) { |
| 81 } |
80 ~MemoryProgramCacheTest() override { shader_manager_.Destroy(false); } | 82 ~MemoryProgramCacheTest() override { shader_manager_.Destroy(false); } |
81 | 83 |
82 void ShaderCacheCb(const std::string& key, const std::string& shader) { | 84 void ShaderCacheCb(const std::string& key, const std::string& shader) { |
83 shader_cache_count_++; | 85 shader_cache_count_++; |
84 shader_cache_shader_ = shader; | 86 shader_cache_shader_ = shader; |
85 } | 87 } |
86 | 88 |
87 int32_t shader_cache_count() { return shader_cache_count_; } | 89 int32_t shader_cache_count() { return shader_cache_count_; } |
88 const std::string& shader_cache_shader() { return shader_cache_shader_; } | 90 const std::string& shader_cache_shader() { return shader_cache_shader_; } |
89 | 91 |
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680 fragment_shader_, | 682 fragment_shader_, |
681 NULL, | 683 NULL, |
682 varyings_, | 684 varyings_, |
683 GL_NONE, | 685 GL_NONE, |
684 base::Bind(&MemoryProgramCacheTest::ShaderCacheCb, | 686 base::Bind(&MemoryProgramCacheTest::ShaderCacheCb, |
685 base::Unretained(this)))); | 687 base::Unretained(this)))); |
686 } | 688 } |
687 | 689 |
688 } // namespace gles2 | 690 } // namespace gles2 |
689 } // namespace gpu | 691 } // namespace gpu |
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