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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "config.h" |
| 6 |
| 7 #include "core/html/canvas/EXTShaderTextureLOD.h" |
| 8 |
| 9 namespace WebCore { |
| 10 |
| 11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) |
| 12 : WebGLExtension(context) |
| 13 { |
| 14 ScriptWrappable::init(this); |
| 15 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod
"); |
| 16 } |
| 17 |
| 18 EXTShaderTextureLOD::~EXTShaderTextureLOD() |
| 19 { |
| 20 } |
| 21 |
| 22 WebGLExtensionName EXTShaderTextureLOD::name() const |
| 23 { |
| 24 return EXTShaderTextureLODName; |
| 25 } |
| 26 |
| 27 PassRefPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRenderingContex
tBase* context) |
| 28 { |
| 29 return adoptRef(new EXTShaderTextureLOD(context)); |
| 30 } |
| 31 |
| 32 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) |
| 33 { |
| 34 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_l
od"); |
| 35 } |
| 36 |
| 37 const char* EXTShaderTextureLOD::extensionName() |
| 38 { |
| 39 return "EXT_shader_texture_lod"; |
| 40 } |
| 41 |
| 42 } // namespace WebCore |
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