Index: content/gpu/gpu_child_thread.cc |
diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc |
index 6ea7e2ec22010e863e109012fbb8aa56e641af59..9f91dac691deaa169414eb27fb16449df7d7978b 100644 |
--- a/content/gpu/gpu_child_thread.cc |
+++ b/content/gpu/gpu_child_thread.cc |
@@ -13,8 +13,9 @@ |
#include "build/build_config.h" |
#include "content/child/child_process.h" |
#include "content/child/thread_safe_sender.h" |
+#include "content/common/gpu/establish_channel_params.h" |
+#include "content/common/gpu/gpu_browser_messages.h" |
#include "content/common/gpu/gpu_memory_buffer_factory.h" |
-#include "content/common/gpu/gpu_messages.h" |
#include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
#include "content/gpu/gpu_process_control_impl.h" |
#include "content/gpu/gpu_watchdog_thread.h" |
@@ -45,13 +46,14 @@ bool GpuProcessLogMessageHandler(int severity, |
std::string header = str.substr(0, message_start); |
std::string message = str.substr(message_start); |
- g_thread_safe_sender.Get()->Send(new GpuHostMsg_OnLogMessage( |
- severity, header, message)); |
+ g_thread_safe_sender.Get()->Send( |
+ new GpuHostMsg_OnLogMessage(severity, header, message)); |
return false; |
} |
-// Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages on |
+// Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages |
+// on |
no sievers
2016/02/19 19:46:23
nit: formatting
Fady Samuel
2016/02/19 20:33:30
Done.
|
// the IO thread. This allows the UI thread in the browser process to remain |
// fast at all times. |
class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { |
@@ -74,10 +76,10 @@ class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { |
DCHECK(sender_); |
bool handled = true; |
IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) |
- IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) |
- IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, |
- OnCreateGpuMemoryBufferFromHandle) |
- IPC_MESSAGE_UNHANDLED(handled = false) |
+ IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) |
+ IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, |
+ OnCreateGpuMemoryBufferFromHandle) |
+ IPC_MESSAGE_UNHANDLED(handled = false) |
IPC_END_MESSAGE_MAP() |
return handled; |
} |
@@ -252,10 +254,67 @@ bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { |
if (ChildThreadImpl::OnMessageReceived(msg)) |
return true; |
+ bool handled = true; |
+ IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) |
+ IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) |
+ IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) |
+ IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) |
+ IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) |
+ IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) |
+#if defined(OS_ANDROID) |
+ IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); |
+#endif |
+ IPC_MESSAGE_UNHANDLED(handled = false) |
+ IPC_END_MESSAGE_MAP() |
+ if (handled) |
+ return true; |
+ |
return gpu_channel_manager_.get() && |
gpu_channel_manager_->OnMessageReceived(msg); |
} |
+void GpuChildThread::AddSubscription(int32_t client_id, unsigned int target) { |
+ Send(new GpuHostMsg_AddSubscription(client_id, target)); |
+} |
+ |
+void GpuChildThread::ChannelEstablished( |
+ const IPC::ChannelHandle& channel_handle) { |
+ Send(new GpuHostMsg_ChannelEstablished(channel_handle)); |
+} |
+ |
+void GpuChildThread::DidCreateOffscreenContext(const GURL& active_url) { |
+ Send(new GpuHostMsg_DidCreateOffscreenContext(active_url)); |
+} |
+ |
+void GpuChildThread::DidDestroyChannel(int client_id) { |
+ Send(new GpuHostMsg_DestroyChannel(client_id)); |
+} |
+ |
+void GpuChildThread::DidDestroyOffscreenContext(const GURL& active_url) { |
+ Send(new GpuHostMsg_DidDestroyOffscreenContext(active_url)); |
+} |
+ |
+void GpuChildThread::DidLoseContext(bool offscreen, |
+ gpu::error::ContextLostReason reason, |
+ const GURL& active_url) { |
+ Send(new GpuHostMsg_DidLoseContext(offscreen, reason, active_url)); |
+} |
+ |
+void GpuChildThread::GpuMemoryUmaStats(const GPUMemoryUmaStats& params) { |
+ Send(new GpuHostMsg_GpuMemoryUmaStats(params)); |
+} |
+ |
+void GpuChildThread::RemoveSubscription(int32_t client_id, |
+ unsigned int target) { |
+ Send(new GpuHostMsg_RemoveSubscription(client_id, target)); |
+} |
+ |
+void GpuChildThread::StoreShaderToDisk(int32_t client_id, |
+ const std::string& key, |
+ const std::string& shader) { |
+ Send(new GpuHostMsg_CacheShader(client_id, key, shader)); |
+} |
+ |
void GpuChildThread::OnInitialize() { |
// Record initialization only after collecting the GPU info because that can |
// take a significant amount of time. |
@@ -281,7 +340,7 @@ void GpuChildThread::OnInitialize() { |
// IPC messages before the sandbox has been enabled and all other necessary |
// initialization has succeeded. |
gpu_channel_manager_.reset( |
- new GpuChannelManager(channel(), watchdog_thread_.get(), |
+ new GpuChannelManager(this, channel(), watchdog_thread_.get(), |
no sievers
2016/02/19 19:46:23
no need to pass channel() anymore
Fady Samuel
2016/02/19 20:33:30
Done.
|
base::ThreadTaskRunnerHandle::Get().get(), |
ChildProcess::current()->io_task_runner(), |
ChildProcess::current()->GetShutDownEvent(), |
@@ -361,7 +420,7 @@ void GpuChildThread::OnGetVideoMemoryUsageStats() { |
void GpuChildThread::OnClean() { |
DVLOG(1) << "GPU: Removing all contexts"; |
if (gpu_channel_manager_) |
- gpu_channel_manager_->LoseAllContexts(); |
+ gpu_channel_manager_->DestroyAllChannels(); |
} |
void GpuChildThread::OnCrash() { |
@@ -397,6 +456,48 @@ void GpuChildThread::OnGpuSwitched() { |
ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
} |
+void GpuChildThread::OnEstablishChannel(const EstablishChannelParams& params) { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->EstablishChannel(params); |
+} |
+ |
+void GpuChildThread::OnCloseChannel(const IPC::ChannelHandle& channel_handle) { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->CloseChannel(channel_handle); |
+} |
+ |
+void GpuChildThread::OnLoadedShader(const std::string& shader) { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->PopulateShaderCache(shader); |
+} |
+ |
+void GpuChildThread::OnDestroyGpuMemoryBuffer( |
+ gfx::GpuMemoryBufferId id, |
+ int client_id, |
+ const gpu::SyncToken& sync_token) { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
+} |
+ |
+void GpuChildThread::OnUpdateValueState(int client_id, |
+ unsigned int target, |
+ const gpu::ValueState& state) { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->UpdateValueState(client_id, target, state); |
+} |
+ |
+#if defined(OS_ANDROID) |
+void GpuChildThread::OnWakeUpGpu() { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->WakeUpGpu(); |
+} |
+#endif |
+ |
+void GpuChildThread::OnLoseAllContexts() { |
+ if (gpu_channel_manager_) |
+ gpu_channel_manager_->DestroyAllChannels(); |
+} |
+ |
void GpuChildThread::BindProcessControlRequest( |
mojo::InterfaceRequest<ProcessControl> request) { |
DVLOG(1) << "GPU: Binding ProcessControl request"; |