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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
| 12 #include "base/threading/worker_pool.h" | 12 #include "base/threading/worker_pool.h" |
| 13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
| 14 #include "content/child/child_process.h" | 14 #include "content/child/child_process.h" |
| 15 #include "content/child/thread_safe_sender.h" | 15 #include "content/child/thread_safe_sender.h" |
| 16 #include "content/common/gpu/establish_channel_params.h" | |
| 17 #include "content/common/gpu/gpu_browser_messages.h" | |
| 16 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 18 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
| 17 #include "content/common/gpu/gpu_messages.h" | |
| 18 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 19 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
| 19 #include "content/gpu/gpu_process_control_impl.h" | 20 #include "content/gpu/gpu_process_control_impl.h" |
| 20 #include "content/gpu/gpu_watchdog_thread.h" | 21 #include "content/gpu/gpu_watchdog_thread.h" |
| 21 #include "content/public/common/content_client.h" | 22 #include "content/public/common/content_client.h" |
| 22 #include "content/public/common/content_switches.h" | 23 #include "content/public/common/content_switches.h" |
| 23 #include "content/public/gpu/content_gpu_client.h" | 24 #include "content/public/gpu/content_gpu_client.h" |
| 24 #include "gpu/config/gpu_info_collector.h" | 25 #include "gpu/config/gpu_info_collector.h" |
| 25 #include "ipc/ipc_channel_handle.h" | 26 #include "ipc/ipc_channel_handle.h" |
| 26 #include "ipc/ipc_sync_message_filter.h" | 27 #include "ipc/ipc_sync_message_filter.h" |
| 27 #include "ui/gl/gl_implementation.h" | 28 #include "ui/gl/gl_implementation.h" |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 38 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > | 39 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > |
| 39 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; | 40 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; |
| 40 | 41 |
| 41 bool GpuProcessLogMessageHandler(int severity, | 42 bool GpuProcessLogMessageHandler(int severity, |
| 42 const char* file, int line, | 43 const char* file, int line, |
| 43 size_t message_start, | 44 size_t message_start, |
| 44 const std::string& str) { | 45 const std::string& str) { |
| 45 std::string header = str.substr(0, message_start); | 46 std::string header = str.substr(0, message_start); |
| 46 std::string message = str.substr(message_start); | 47 std::string message = str.substr(message_start); |
| 47 | 48 |
| 48 g_thread_safe_sender.Get()->Send(new GpuHostMsg_OnLogMessage( | 49 g_thread_safe_sender.Get()->Send( |
| 49 severity, header, message)); | 50 new GpuHostMsg_OnLogMessage(severity, header, message)); |
| 50 | 51 |
| 51 return false; | 52 return false; |
| 52 } | 53 } |
| 53 | 54 |
| 54 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages on | 55 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages |
| 56 // on | |
|
no sievers
2016/02/19 19:46:23
nit: formatting
Fady Samuel
2016/02/19 20:33:30
Done.
| |
| 55 // the IO thread. This allows the UI thread in the browser process to remain | 57 // the IO thread. This allows the UI thread in the browser process to remain |
| 56 // fast at all times. | 58 // fast at all times. |
| 57 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { | 59 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { |
| 58 public: | 60 public: |
| 59 explicit GpuMemoryBufferMessageFilter( | 61 explicit GpuMemoryBufferMessageFilter( |
| 60 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 62 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
| 61 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 63 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 62 sender_(nullptr) {} | 64 sender_(nullptr) {} |
| 63 | 65 |
| 64 // Overridden from IPC::MessageFilter: | 66 // Overridden from IPC::MessageFilter: |
| 65 void OnFilterAdded(IPC::Sender* sender) override { | 67 void OnFilterAdded(IPC::Sender* sender) override { |
| 66 DCHECK(!sender_); | 68 DCHECK(!sender_); |
| 67 sender_ = sender; | 69 sender_ = sender; |
| 68 } | 70 } |
| 69 void OnFilterRemoved() override { | 71 void OnFilterRemoved() override { |
| 70 DCHECK(sender_); | 72 DCHECK(sender_); |
| 71 sender_ = nullptr; | 73 sender_ = nullptr; |
| 72 } | 74 } |
| 73 bool OnMessageReceived(const IPC::Message& message) override { | 75 bool OnMessageReceived(const IPC::Message& message) override { |
| 74 DCHECK(sender_); | 76 DCHECK(sender_); |
| 75 bool handled = true; | 77 bool handled = true; |
| 76 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) | 78 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) |
| 77 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) | 79 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) |
| 78 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, | 80 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, |
| 79 OnCreateGpuMemoryBufferFromHandle) | 81 OnCreateGpuMemoryBufferFromHandle) |
| 80 IPC_MESSAGE_UNHANDLED(handled = false) | 82 IPC_MESSAGE_UNHANDLED(handled = false) |
| 81 IPC_END_MESSAGE_MAP() | 83 IPC_END_MESSAGE_MAP() |
| 82 return handled; | 84 return handled; |
| 83 } | 85 } |
| 84 | 86 |
| 85 protected: | 87 protected: |
| 86 ~GpuMemoryBufferMessageFilter() override {} | 88 ~GpuMemoryBufferMessageFilter() override {} |
| 87 | 89 |
| 88 void OnCreateGpuMemoryBuffer( | 90 void OnCreateGpuMemoryBuffer( |
| 89 const GpuMsg_CreateGpuMemoryBuffer_Params& params) { | 91 const GpuMsg_CreateGpuMemoryBuffer_Params& params) { |
| 90 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", | 92 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", |
| (...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 245 return true; | 247 return true; |
| 246 #endif | 248 #endif |
| 247 | 249 |
| 248 return false; | 250 return false; |
| 249 } | 251 } |
| 250 | 252 |
| 251 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { | 253 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { |
| 252 if (ChildThreadImpl::OnMessageReceived(msg)) | 254 if (ChildThreadImpl::OnMessageReceived(msg)) |
| 253 return true; | 255 return true; |
| 254 | 256 |
| 257 bool handled = true; | |
| 258 IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) | |
| 259 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | |
| 260 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | |
| 261 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) | |
| 262 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) | |
| 263 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) | |
| 264 #if defined(OS_ANDROID) | |
| 265 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); | |
| 266 #endif | |
| 267 IPC_MESSAGE_UNHANDLED(handled = false) | |
| 268 IPC_END_MESSAGE_MAP() | |
| 269 if (handled) | |
| 270 return true; | |
| 271 | |
| 255 return gpu_channel_manager_.get() && | 272 return gpu_channel_manager_.get() && |
| 256 gpu_channel_manager_->OnMessageReceived(msg); | 273 gpu_channel_manager_->OnMessageReceived(msg); |
| 257 } | 274 } |
| 258 | 275 |
| 276 void GpuChildThread::AddSubscription(int32_t client_id, unsigned int target) { | |
| 277 Send(new GpuHostMsg_AddSubscription(client_id, target)); | |
| 278 } | |
| 279 | |
| 280 void GpuChildThread::ChannelEstablished( | |
| 281 const IPC::ChannelHandle& channel_handle) { | |
| 282 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); | |
| 283 } | |
| 284 | |
| 285 void GpuChildThread::DidCreateOffscreenContext(const GURL& active_url) { | |
| 286 Send(new GpuHostMsg_DidCreateOffscreenContext(active_url)); | |
| 287 } | |
| 288 | |
| 289 void GpuChildThread::DidDestroyChannel(int client_id) { | |
| 290 Send(new GpuHostMsg_DestroyChannel(client_id)); | |
| 291 } | |
| 292 | |
| 293 void GpuChildThread::DidDestroyOffscreenContext(const GURL& active_url) { | |
| 294 Send(new GpuHostMsg_DidDestroyOffscreenContext(active_url)); | |
| 295 } | |
| 296 | |
| 297 void GpuChildThread::DidLoseContext(bool offscreen, | |
| 298 gpu::error::ContextLostReason reason, | |
| 299 const GURL& active_url) { | |
| 300 Send(new GpuHostMsg_DidLoseContext(offscreen, reason, active_url)); | |
| 301 } | |
| 302 | |
| 303 void GpuChildThread::GpuMemoryUmaStats(const GPUMemoryUmaStats& params) { | |
| 304 Send(new GpuHostMsg_GpuMemoryUmaStats(params)); | |
| 305 } | |
| 306 | |
| 307 void GpuChildThread::RemoveSubscription(int32_t client_id, | |
| 308 unsigned int target) { | |
| 309 Send(new GpuHostMsg_RemoveSubscription(client_id, target)); | |
| 310 } | |
| 311 | |
| 312 void GpuChildThread::StoreShaderToDisk(int32_t client_id, | |
| 313 const std::string& key, | |
| 314 const std::string& shader) { | |
| 315 Send(new GpuHostMsg_CacheShader(client_id, key, shader)); | |
| 316 } | |
| 317 | |
| 259 void GpuChildThread::OnInitialize() { | 318 void GpuChildThread::OnInitialize() { |
| 260 // Record initialization only after collecting the GPU info because that can | 319 // Record initialization only after collecting the GPU info because that can |
| 261 // take a significant amount of time. | 320 // take a significant amount of time. |
| 262 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; | 321 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; |
| 263 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); | 322 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); |
| 264 while (!deferred_messages_.empty()) { | 323 while (!deferred_messages_.empty()) { |
| 265 Send(deferred_messages_.front()); | 324 Send(deferred_messages_.front()); |
| 266 deferred_messages_.pop(); | 325 deferred_messages_.pop(); |
| 267 } | 326 } |
| 268 | 327 |
| 269 if (dead_on_arrival_) { | 328 if (dead_on_arrival_) { |
| 270 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 329 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
| 271 base::MessageLoop::current()->QuitWhenIdle(); | 330 base::MessageLoop::current()->QuitWhenIdle(); |
| 272 return; | 331 return; |
| 273 } | 332 } |
| 274 | 333 |
| 275 // We don't need to pipe log messages if we are running the GPU thread in | 334 // We don't need to pipe log messages if we are running the GPU thread in |
| 276 // the browser process. | 335 // the browser process. |
| 277 if (!in_browser_process_) | 336 if (!in_browser_process_) |
| 278 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 337 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
| 279 | 338 |
| 280 // Defer creation of the render thread. This is to prevent it from handling | 339 // Defer creation of the render thread. This is to prevent it from handling |
| 281 // IPC messages before the sandbox has been enabled and all other necessary | 340 // IPC messages before the sandbox has been enabled and all other necessary |
| 282 // initialization has succeeded. | 341 // initialization has succeeded. |
| 283 gpu_channel_manager_.reset( | 342 gpu_channel_manager_.reset( |
| 284 new GpuChannelManager(channel(), watchdog_thread_.get(), | 343 new GpuChannelManager(this, channel(), watchdog_thread_.get(), |
|
no sievers
2016/02/19 19:46:23
no need to pass channel() anymore
Fady Samuel
2016/02/19 20:33:30
Done.
| |
| 285 base::ThreadTaskRunnerHandle::Get().get(), | 344 base::ThreadTaskRunnerHandle::Get().get(), |
| 286 ChildProcess::current()->io_task_runner(), | 345 ChildProcess::current()->io_task_runner(), |
| 287 ChildProcess::current()->GetShutDownEvent(), | 346 ChildProcess::current()->GetShutDownEvent(), |
| 288 sync_point_manager_, gpu_memory_buffer_factory_)); | 347 sync_point_manager_, gpu_memory_buffer_factory_)); |
| 289 | 348 |
| 290 #if defined(USE_OZONE) | 349 #if defined(USE_OZONE) |
| 291 ui::OzonePlatform::GetInstance() | 350 ui::OzonePlatform::GetInstance() |
| 292 ->GetGpuPlatformSupport() | 351 ->GetGpuPlatformSupport() |
| 293 ->OnChannelEstablished(this); | 352 ->OnChannelEstablished(this); |
| 294 #endif | 353 #endif |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 354 GPUVideoMemoryUsageStats video_memory_usage_stats; | 413 GPUVideoMemoryUsageStats video_memory_usage_stats; |
| 355 if (gpu_channel_manager_) | 414 if (gpu_channel_manager_) |
| 356 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( | 415 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( |
| 357 &video_memory_usage_stats); | 416 &video_memory_usage_stats); |
| 358 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); | 417 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); |
| 359 } | 418 } |
| 360 | 419 |
| 361 void GpuChildThread::OnClean() { | 420 void GpuChildThread::OnClean() { |
| 362 DVLOG(1) << "GPU: Removing all contexts"; | 421 DVLOG(1) << "GPU: Removing all contexts"; |
| 363 if (gpu_channel_manager_) | 422 if (gpu_channel_manager_) |
| 364 gpu_channel_manager_->LoseAllContexts(); | 423 gpu_channel_manager_->DestroyAllChannels(); |
| 365 } | 424 } |
| 366 | 425 |
| 367 void GpuChildThread::OnCrash() { | 426 void GpuChildThread::OnCrash() { |
| 368 DVLOG(1) << "GPU: Simulating GPU crash"; | 427 DVLOG(1) << "GPU: Simulating GPU crash"; |
| 369 // Good bye, cruel world. | 428 // Good bye, cruel world. |
| 370 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; | 429 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; |
| 371 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; | 430 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; |
| 372 } | 431 } |
| 373 | 432 |
| 374 void GpuChildThread::OnHang() { | 433 void GpuChildThread::OnHang() { |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 390 watchdog_thread_->Stop(); | 449 watchdog_thread_->Stop(); |
| 391 } | 450 } |
| 392 } | 451 } |
| 393 | 452 |
| 394 void GpuChildThread::OnGpuSwitched() { | 453 void GpuChildThread::OnGpuSwitched() { |
| 395 DVLOG(1) << "GPU: GPU has switched"; | 454 DVLOG(1) << "GPU: GPU has switched"; |
| 396 // Notify observers in the GPU process. | 455 // Notify observers in the GPU process. |
| 397 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 456 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
| 398 } | 457 } |
| 399 | 458 |
| 459 void GpuChildThread::OnEstablishChannel(const EstablishChannelParams& params) { | |
| 460 if (gpu_channel_manager_) | |
| 461 gpu_channel_manager_->EstablishChannel(params); | |
| 462 } | |
| 463 | |
| 464 void GpuChildThread::OnCloseChannel(const IPC::ChannelHandle& channel_handle) { | |
| 465 if (gpu_channel_manager_) | |
| 466 gpu_channel_manager_->CloseChannel(channel_handle); | |
| 467 } | |
| 468 | |
| 469 void GpuChildThread::OnLoadedShader(const std::string& shader) { | |
| 470 if (gpu_channel_manager_) | |
| 471 gpu_channel_manager_->PopulateShaderCache(shader); | |
| 472 } | |
| 473 | |
| 474 void GpuChildThread::OnDestroyGpuMemoryBuffer( | |
| 475 gfx::GpuMemoryBufferId id, | |
| 476 int client_id, | |
| 477 const gpu::SyncToken& sync_token) { | |
| 478 if (gpu_channel_manager_) | |
| 479 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | |
| 480 } | |
| 481 | |
| 482 void GpuChildThread::OnUpdateValueState(int client_id, | |
| 483 unsigned int target, | |
| 484 const gpu::ValueState& state) { | |
| 485 if (gpu_channel_manager_) | |
| 486 gpu_channel_manager_->UpdateValueState(client_id, target, state); | |
| 487 } | |
| 488 | |
| 489 #if defined(OS_ANDROID) | |
| 490 void GpuChildThread::OnWakeUpGpu() { | |
| 491 if (gpu_channel_manager_) | |
| 492 gpu_channel_manager_->WakeUpGpu(); | |
| 493 } | |
| 494 #endif | |
| 495 | |
| 496 void GpuChildThread::OnLoseAllContexts() { | |
| 497 if (gpu_channel_manager_) | |
| 498 gpu_channel_manager_->DestroyAllChannels(); | |
| 499 } | |
| 500 | |
| 400 void GpuChildThread::BindProcessControlRequest( | 501 void GpuChildThread::BindProcessControlRequest( |
| 401 mojo::InterfaceRequest<ProcessControl> request) { | 502 mojo::InterfaceRequest<ProcessControl> request) { |
| 402 DVLOG(1) << "GPU: Binding ProcessControl request"; | 503 DVLOG(1) << "GPU: Binding ProcessControl request"; |
| 403 DCHECK(process_control_); | 504 DCHECK(process_control_); |
| 404 process_control_bindings_.AddBinding(process_control_.get(), | 505 process_control_bindings_.AddBinding(process_control_.get(), |
| 405 std::move(request)); | 506 std::move(request)); |
| 406 } | 507 } |
| 407 | 508 |
| 408 } // namespace content | 509 } // namespace content |
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