Index: src/gpu/glsl/GrGLSLVarying.cpp |
diff --git a/src/gpu/glsl/GrGLSLVarying.cpp b/src/gpu/glsl/GrGLSLVarying.cpp |
index 99bfe7e18f696ea4ec0da5263f335370a97ba3e7..d124e77b679b5818818148ac99820d5269c6ab88 100644 |
--- a/src/gpu/glsl/GrGLSLVarying.cpp |
+++ b/src/gpu/glsl/GrGLSLVarying.cpp |
@@ -96,7 +96,7 @@ void GrGLSLVaryingHandler::setNoPerspective() { |
return; |
} |
if (const char* extension = caps.noperspectiveInterpolationExtensionString()) { |
- int bit = 1 << GrGLSLFragmentShaderBuilder::kNoPerspectiveInterpolation_GLSLPrivateFeature; |
+ int bit = 1 << GrGLSLFragmentBuilder::kNoPerspectiveInterpolation_GLSLPrivateFeature; |
fProgramBuilder->fVS.addFeature(bit, extension); |
if (fProgramBuilder->primitiveProcessor().willUseGeoShader()) { |
fProgramBuilder->fGS.addFeature(bit, extension); |