Descriptionui: Fix TEXTURE_RECTANGLE support in GLImage unit tests.
Sampling from texture with TEXTURE_RECTANGLE target requires
unnormalized texture coordinates. Prior to this change
all texture sampling would be done from a single texel instead
of the whole texture when using TEXTURE_RECTANGLE target.
This change also includes some cleanups to make GLImage unit
test code more consistent.
BUG=
TEST=gl_unittests --gtest_filter=GLImage*
Committed: https://crrev.com/b0e9fa1995c48896fb64499ce71768e90a8f7775
Cr-Commit-Position: refs/heads/master@{#375993}
Patch Set 1 #Patch Set 2 : update OWNERs file to inlcude gl_image test files #
Messages
Total messages: 20 (9 generated)
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