Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index bc5faa1552d5a29bef0648e1dd4aa0d34d8e78d9..b44f602c0c59f89136537fb5ec14dc8af5c238f6 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -319,7 +319,7 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['linux'], bug=483282) |
self.Flaky('deqp/functional/gles3/negativeshaderapi.html', |
- ['linux', 'debug'], bug=483282) |
+ ['linux'], bug=483282) |
# Linux AMD only. |
# It looks like AMD shader compiler rejects many valid ES3 semantics. |