| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index bc5faa1552d5a29bef0648e1dd4aa0d34d8e78d9..b44f602c0c59f89136537fb5ec14dc8af5c238f6 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -319,7 +319,7 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['linux'], bug=483282)
|
|
|
| self.Flaky('deqp/functional/gles3/negativeshaderapi.html',
|
| - ['linux', 'debug'], bug=483282)
|
| + ['linux'], bug=483282)
|
|
|
| # Linux AMD only.
|
| # It looks like AMD shader compiler rejects many valid ES3 semantics.
|
|
|