Index: src/a64/macro-assembler-a64-inl.h |
diff --git a/src/a64/macro-assembler-a64-inl.h b/src/a64/macro-assembler-a64-inl.h |
index 0c62a8b62e22ddca391546b0627ae90192027329..590ba8c734a7fac5f37e9b3fbada880f7cfb9792 100644 |
--- a/src/a64/macro-assembler-a64-inl.h |
+++ b/src/a64/macro-assembler-a64-inl.h |
@@ -1251,8 +1251,9 @@ void MacroAssembler::BumpSystemStackPointer(const Operand& space) { |
ASSERT(!csp.Is(sp_)); |
// TODO(jbramley): Several callers rely on this not using scratch registers, |
// so we use the assembler directly here. However, this means that large |
- // immediate values of 'space' cannot be handled. Once we merge with V8, we |
- // should try to use the new scope that controls scratch register usage. |
+ // immediate values of 'space' cannot be handled cleanly. Once we implement |
+ // our flexible scratch register idea, we could greatly simplify this |
+ // function. |
InstructionAccurateScope scope(this); |
if ((space.IsImmediate()) && !is_uint12(space.immediate())) { |
// The subtract instruction supports a 12-bit immediate, shifted left by |